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SAubryTV

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Posts posted by SAubryTV

  1. > 20 players wouldn't use much processing power or memory, but you need to keep in mind that it has to run a Windows operating system as well. We don't offer support for getting it to run under Linux operating systems.

    Thats more aside from what I was asking, My question was more focused on where could I buy a host thats compatible to the server.
  2. Im looking for a logo, theres a game project im following thats logo is literally just the name in letters. So if possible I want to go send my developer buddy a logo (With given credit of whoever makes it)

    Name: Grid12

    Style: Retro/Futuristic

    Pay: None (Sorry D:)
  3. Welcome to the forums!

    Been awhile since I've done much here personally. But all I can give is my personal advice.

    Atleast to start with, head to the downloads page to see the default engine

    **Downloads:**

    [http://www.touchofdeathforums.com/indexNonIE.php#downloadPage](http://www.touchofdeathforums.com/indexNonIE.php#downloadPage)

    _Assuming you've already done that_

    Lots of tutorials for the default engine (Or custom versions; which i'll explain later) can be found here

    **Tutorials:**

    [http://www.touchofdeathforums.com/community/index.php?/forum/17-tutorials/](http://www.touchofdeathforums.com/community/index.php?/forum/17-tutorials/)

    Now that I've mention custom versions…

    _Custom versions are edited versions of the eclipse engine. Whether they're code changes or something alot tinier. But i dont recommend using them unless you have any experience with the actual engine to start._

    **Custom Versions:**

    [http://www.touchofdeathforums.com/community/index.php?/forum/56-custom-versions/](http://www.touchofdeathforums.com/community/index.php?/forum/56-custom-versions/)

    I know im really not the best at explanations, as i literally explained what you could find in 5 minutes. But I hope I atleast helped a bit.
  4. > to answer the first question : because i havent finished programming them yet.
    >
    > To answer the second question: Currently the release version available (v3.0.0) is just a compiled .exe as im still fine tuning a few things ready for release of the first official source code version.
    >
    > I do have an event system planned on the horizon.
    >
    > Use CS6 Ideally. I too liked the layout of CS3 much better but all the other parts of the suite I use is now CS6….
    >
    > Re Open Source client : Currently the release version available (v3.0.0) is just a compiled .exe as im still fine tuning a few things ready for release of the first official source code version.
    >
    > Hehehe, yeah going back a while now that is..... The resource system was all scripting... still have it floating around somewhere. Should post it up with this source maybe. It would work fine with it.

    Ah, i await there finish. This will definitely be the system i work with.
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