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hb420

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Posts posted by hb420

  1. > The game screen is the frmMain size (in the code). To change the game screen's size (resolution), follow these steps:
    >
    > In modGeneral, find:
    >
    > ```
    > frmMain.Width = 12090
    >
    > frmMain.Height = 9420
    > ```
    >
    > That is measured in twips, which you can convert to/from pixels [here](http://www.unitconversion.org/typography/pixels-x-to-twips-conversion.html). Change that value.
    >
    > Also make sure you change the screen size in modGraphics:
    >
    > ```
    > ScreenWidth = 960
    >
    > ScreenHeight = 720
    > ```
    > Change this the value you want in pixels. I don't know if it's strictly needed, but I guess it helps to not have conflicting sizes in the code.

    The map on the right side of the screen just stays black, and the tiles clip is I walk left and right.

    ![](http://s11.postimage.org/4r0lyohzn/mapsize.jpg)
  2. Thank you for your replies. Soul I should have mentioned that I do not have this issue with a vanilla copy only my edited version (as I also mentioned in the other thread). I will try changing them to picture boxes after work tomorrow, again thank you for your help.
  3. Sorry for double posting but when opening otherworld edit in VB I try to change the width of the picscreen and I can not set it to a whole number. For example when I put 896 and hit enter the width changes to 896.002\. I am a VB noob, can anyone explain to me why this is happening?
  4. I'm trying to learn VB6 and I'm playing around with the GUI. I changed the game screen to take up the entire window so there will be no border and the chatbox, hotbar and hp/mp bars will sit over the game screen.

    My problem is actually getting the HP/MP bars to appear over top of the game screen when I run the client. The chatbox and hotbar appear fine.
  5. Quick update.

    I've managed to get heal HP spells to give HP to the target however it does not visibly change on the targets HP bar until more damage occurs. Why is this?

    I'm also still unable to cast Heal HP spells from the spell bar.
  6. I noticed originally that heal HP spells were not taking MP or giving HP properly, after implementing Yamis fix (replacing my Castspell sub) it will take MP properly but does not actually give HP to the target.

    Also, heal HP spells can not be cast from the spell bar, I have to click the icon from the spell menu… Damage HP works fine all around.
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