abhi2011
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Posts posted by abhi2011
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~~Post the DrawBox procedure~~.
Misread it.
Are you trying to directly render it onto the screen or are you using a texture? Using a texture might be possible. Just define a circle within a square and have the extra bits transparent, -
> If you ever come up with something to show, you can PM me and I'll look over it, depending on how the scripting is(Assuming classic scripting?), I could do that, as well as mapping, but really, there's nothing that seems to be promsiing right now about it.
If by classic scripting you mean sadscript then that's dead.
I think the scripting the OP talked about was of creating events and possible custom scripts writting in vb6. -
> Thanks! ^_^ You can do whatever you want from this tutorial. This was only meant to be basic.
Just saying ;) -
Nice tutorial.
You could create a custom wrapper that writes data into a byte array like clsBuffer in the engine and dump all of the bytes all together. -
> regtlib is not a functional command on win7 :(
Run as admin. Make sure Command Prompt is pointed towards the System32 folder -
Unfortunately no. :(
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Loop through the each and every option and check whether the x and y is within the text area. Something like this
```
for i = 1 to 10
if (text is not empty) then
if x > textX and x < textx + textwidth then
if y > texty and y < texty + textheight then
drawselectionbox
end if
end if
end if
next
``` -
What you could do is create a texture which is basically the "selection". When an item in the list is hit say item number 7 you can just render the texture at that location.
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This know I know how. I no mean you I understand. Eo4 payed is closed. Check tutorials in projectile help for.
Have fun deciphering that. -
An offline message should be shown Client Side not server Side.
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> its not the same thing, i tried XD
Have you checked it client side? Just search for ConnectToGame() or frmMain.Socket.Connect -
Hmmm. you want to change the way the offline message and you found the line of code to change it. So why aren't you changing it?
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It doesn't matter how you show a certain data as long as you can set InEvent to true. When a chat message is sent and if the event has set CanMove to false then just set InEvent = true and it'll work. Just make sure the client sets it to true as well.
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> I wouldn't buy this cause it isn't properly advertised for what I would want from something like this. Basically, you need to work on your presentation skills cause no on is going to shell out cash for something which looks shady.
pretty sure the original author is going to make this opensource -
> peoples count the legend about a language dead… calls her "Vb6" u.u rsrs.. advice to me no spend my time studying vb6?
I serioulsy didn't understand much of what you said other than the last few words.
Yes, if you don't already know VB6 don't learn it. It is basically dead and no one has any use for it other than a few people here and there. Learn a modern language like DotNet or Java or JavaScript. -
A few things you have to be aware of. This might have been mentioned in the above posts but I am not going to bother reading them:
If you have a client and server on the same computer than make sure the client connects to the localhost. In other words the IP should be localhost or 127.0.0.1.
For the other player the IP should be the server host's global IP which can be found @ www.ipchicken.com. Make sure the Server Host has it's port forwarded. -
If you mean don't walk for specific events then make an option for each event like "Can Player Move while In Progress?"
Then on client side if the player is in and event and if the event has got movement disabled then don't move. This is some air code
```
CanMove as byte ' 0 = No, 1 = Yes
--
If InEvent then
if not event.canmove = 0
canplayermove = true
end if
end if
``` -
> I'd recommend not wasting your time learning vb6, go into Java, C# or even Vb.Net.
What this guy said! -
Hmm last post 7 March. Don't necropost it's annoying
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Hmm it seems that picscreen is your primary surface. My bad
Change picscreen size -
I think winrar can do that but you can still extract the files though.
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Make sure frmMain is the same size. And make sure you compile using vb6\. I don't think you have it cuz no one names a mod like this Attribute VB_Name = "modRendering" unless you're reading the source code on notepad
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Thanks. That was what I was looking for. I'm hoping for this to come out soon
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You can't fully protect your graphics in eo4 cuz it doesn't allow encrypted files. Hiding folders isn't much of use cuz people who have enabled to view hidden files can access them. And locking does absolutely nothing
Is this possible ? dx8 code.
in Programming
Posted
>
> I think it would be best to use an image with that effect because then it could have smooth alpha making it look better.
Not only what he said but I don't think DX8 allows you to render normal stuff on top of textures. It just won't show. Don't ask me why. It never worked for me.
As for the lighting just create an almost solid black/solid black texture and just render it with an alpha level proportional to the distance from the light source.
There is a tutorial around here somewhere by Deathbeam.