BeNjO
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Posts posted by BeNjO
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Use keycode 96 to 105 like this
```
' hotbar
If Not chatOn And Not inChat Then
For i = 1 To 9
If KeyCode = 96 + i Then
SendHotbarUse i
End If
Next
If KeyCode = 96 Then ' 0
SendHotbarUse 10
ElseIf KeyCode = 189 Then ' -
SendHotbarUse 11
ElseIf KeyCode = 187 Then ' =
SendHotbarUse 12
End If
End If
```Should work :) -
@'Helladen':
> Laugh all you want at me. Same morons who laughed at Trump and he's going to win the US election. Underestimate people is a dangerous thing indeed. It just means it is easy to pick people off, though since you guys don't take anything seriously around here.
Underestimation * -
Old threead
#Locked -
@'frmgama':
> Just one last question, is it ok if I just fix this in the server side?
Do it in both client and server, as some people leave their computers on 24/7 hosting stuff and if their gettickcount is negative it may produce localised bugs and errors. -
you have 2 "GetTick" subs in the client source. Remove both and add the one from the tutorial again to make sure you "keep" the right one :).
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I could host it for you, add me on skype xbenjo
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@'Slasheree':
> My "OCD" is telling me those "Attack Look Pick Up Talk To Cast" might be aligned within themselves, but they're not centered related to the container XD
> Game looks very interesting though, keep it up.
Same for the room menu, I didn't want to mention these but you brought it up and now it bugs me even more xD -
Multiple character's does not mean an edit to this sub/line
Make sure you have the correct Enums in the correct order at a guess. And if it was originall player(index)…. then change it back and test? -
![](http://puu.sh/qT4UP/68496d90ff.png)
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You need to provide more information. Here's a link to the rules for this section.
http://eclipseorigins.com/showthread.php?tid=32745
I will allow a few hours for you to fix your thread before it gets locked. -
It's OK guys I have a dodgy lawyer anyway lol. Glad to see an update :D - Been using wrong url which linked to a \config page.. Spotted my mistake today xD
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Level 27
![](http://puu.sh/qdDUV/f2f04b41ab.jpg) -
"Neo 2D rpg"
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I wish, all my "mates" are playing it, I have nothing but pidgeys, weedles, spearow, some bigger bird and a drowzie (multi pidgeys and weedles). Wish I had a decent phone to play it as I could be catching them rn. Installing bluestacks to see if it works on there haha
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Used my wifes phone since it won't run on mine. Loads of sh.. Nothing around my area closest shop to buy balls etc is 30+ mins away and the closest gym is around 45 mins away. Not happy at all :(.
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Been working past few days on a custom crafting system. You Drag the item onto a tile attribute, be it a Furnace, Alchemy Table, Cooking pot or Anvil, and the crafting UI opens up you can see the Recipes of the item you dropped in. From there you can see all the information about that Recipe. If you have the correct items you can click one of the options to Craft.
https://www.youtube.com/watch?v=1WE15j6Ya20 -
Just disable the fire wall and try again, if it fails turn it back on if it works figure out why firewall rule didnt work :P
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Tried what with the firewall? I said check it "Tried it, doesn't work" doesn't give us anything to work with..
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Check firewall then as it should be working.
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Is your PC's ipv4 192.168.0.14?
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Not ready for players yet, need way more content done xD. Done plenty of mapping which is the main thing I need right now. Going to look into a world map that's interactive. We'll see how it goes :p
Bugfixes:
Helmet hover over didn't work,
Could not un-equip items from Helmet slot,
Added + Enhancement Level to base stats on items too,
![](http://puu.sh/pMRwU/7c7d18c31f.jpg)
I gave my self 100% chance on the server for the video!
https://www.youtube.com/watch?v=zzsbM_B-lAs -
Finally fixed some long standing issues:
Hovering over inventory items showed wrong bonus stats from Prefix/Suffix,
Hovering over character items sometimes showed wrong stats or crash client,
Picking up a new item dropping it and picking it back up no longer re-rolls it's stats,
Stats are no longer wrongly added twice on the character window,
Added another Select Case server side to check for GUI_CHARACTER info checks,
Hover over for Ring1 Ring2 slots fixed,
Added a few checks server side for Enhancing to make sure the server doesn't crash,
Added Enhancement into the mapclearing sub to prevent "[][][][][][]" as a Prefix/Suffix,
Added Enhancement Stones I and II to the Enhancement System (See Below)
After level 5 Enhancement you are required to use 'Enhancement Stone I's until level 8, Then 'Enhancement Stone II's until level 10 (Cap). Will also be adding boosting items at a later date that boosts the chance to Enhancement.
![](http://puu.sh/pLEHB/33ec89f4aa.jpg)
The armor is the item being Enhanced and the blue stone is the Enhancement I that is required above level 5. -
@'PD':
> Don't store them locally. Just stream them from the server.
Either way streaming the resources or not they would still be stored locally, even if temporary. You'll need to encrypt them which will stop most users. If someone really wants to steal them they can regardless of protection. -
Yeah I edited my post before you replied xD. Some more of the ingame world has been done and having Matthew do some really cool external programs :).
Fixes:
Fixed an issue where item's Enhancement Level would transfer to another item with the same ItemNum,
Main Auction window now hides whilst buying instead of blocking view,
Prevented Buy function on empty auction slots,
Backspace now works to remove text from Add Auction input fields,
Added 'Back' options on Bid/Buy and Add Item on the auction house,
Fixed Target leaving map with Right Click menu showing,
Fixed no sprite on New Character until you press either of the sex buttons,
No longer walk / cast spells when typing in Auction House,
Auction House now has a 'Exit' button lower right,
Add Item in Auction House moved further left,
Excuse the weird looking GUI:
![](http://puu.sh/pKdNu/1933647f21.jpg)
Yes the power of 2 font thing is on here, tough for now xD
Use numberkeys for skills
in Q & A
Posted
```
SendHotbarUse i
```
find the above (ctrl+f tick current project) and it should be in modInput.