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DovahTech

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Posts posted by DovahTech

  1. @Will unfortunately I currently have no need for any graphical work. Apologies.

    @Growlith I work on a project as part of a team, the team does already consist of somebody who takes care of the code. Apologies.

    Note that you're both still in the competition, if nobody else decides to enter; or your offers are better than anyone else you may win. I must also repeat:

    > - You mention your steam ID in the post
  2. [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/terraria_logo_zpse5ced0a1.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/terraria_logo_zpse5ced0a1.png.html)

    **WIN A COPY OF TERRARIA!**

    Hello ;3, I've got an extra copy of Terraria. I'm offering it as a prize for a small competition I'm running. So like _azkanan_ I don't want to just give this away, I'm being greedy. I wan't something in return. This can genuinely be anything. Your services, a steam game/code/gift/giveaway/voucher or anything you can think of as a trade. The most appealing trade will receive Terraria as a gift in **steam**.

    Requirements:

    - You need to be an active member of the community, maybe someone I could play with in game.

    - Your trade item has to be original, it must be **yours**. For example if you're offering your services don't steal any content: it must be your own.

    - You mention your steam ID in the post

    _Good Luck!_

    Note: There is only **one** copy available. EDIT: If two people both offer something I desire, I may consider awarding two people with a copy.

    [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Terraria_zps6d46ed46.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Terraria_zps6d46ed46.png.html)
  3. ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sleep.png) You've named them, the point is you're not trying. You're just using pre made effects? People would help you work on a piece of work, something you came up with. An edit or something? But these are just effects. They're not anything? Just something anybody with a computer and a mouse can do.
  4. Hey there all, I just thought I'd give people an insight to what we're doing here at [Glaciate](http://glaciate.net).

    The game we're currently working on is called Iron Prelude Returns (Check it out [here](http://glaciate.net)) If you're interested in the game and/or it's development check out some of the twitter accounts associated:

    [@glaciate_adam](https://twitter.com/glaciate_adam) [@glaciate_will](https://twitter.com/Glaciate_Will) [@GlaciateDotNet](https://twitter.com/GlaciateDotNet)

    Here you'll find regular updates on development towards the game, including sneak peaks, screenshots and in game content. If you're not a fan of twitter, check out my Glaciate related IndieDB [here](http://www.indiedb.com/members/adamglaciate).
  5. Not the sound of the synth, the way you've put it into the song. ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sleep.png)
  6. First off I'd like to thank everyone for their comments, as I've said before it really helps.

    @Ahri Thank you :3 Yes that is a sign.

    @Azkanan I attempted some elevation down the bottom of the map, as Viper said to give the impact of the edge of a forest. I understand what you mean and will try to do so in the future ^^.

    @Ark King I also understand what you mean, the next map I do will be larger. I found that with the flowers ect it was hard to do big patches as they ended up dominating the map. It will be easier to add 'life' on a bigger scale. Thanks

    @Zeno I never thought of it like that before, it allows the possibility for the player to imagine the map is a lot more complicated than it is. Virtually as you stated. Thanks!

    @Viper Thank you for your kind comments ^^ I should have put more thought into the placement of the area in relative to everything else.

    Photo for DarkMatchFlame displaying sprite size:

    [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Screeny_zps49c3c142.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Screeny_zps49c3c142.png.html)
  7. I don't think showing off is the correct term for it. I've recently gotten back into Mapping, I threw together a map with two intentions:

    1\. To get comfortable with Eclipse and the controls

    2\. To experiment with a tileset I'm not familiar with

    It was intentionally small, I didn't want to dive head first into mapping again. It's simplicity is explained by in a way 'Not going out of my comfort zone'. Quite simply, last time I posted a map on Eclipse it really helped me out. To hear both negative and positive criticism helped me get a better sense of what I was trying to accomplish. Although the path itself is pretty rough, mostly because I've always found paths hard to do; I would like to hear about what I could improve on this map, I love to hear peoples opinions from a different perspective, and it's a great feeling knowing that you're actually improving one of your skills. Thanks for taking the time to read this ol' chunk of writing. Please comment openly, I am sure not to take offence.

    'A simple forest path'

    [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/MapTesting1_zpsfd7471b7.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/MapTesting1_zpsfd7471b7.png.html)

    With players:

    [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Screeny_zps49c3c142.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Screeny_zps49c3c142.png.html)

    Note: This map was done for a member of the community to give them an idea of my current mapping capabilities. With the obvious judging deductions of the points I made. I don't want to hear that it's too simple or small. I know this.
  8. Shirō is quite possibly my favourite all time character. I would change my name to Shirō but most people know me as Dovah. I'll take a look at your project now. Thanks for the interest.

    Edit: Note: if you're planning on posting simply because you want to ridicule Artix, please refrain from doing so. This is not the place nor do I have the interest in receiving such comments.
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