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DovahTech

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Everything posted by DovahTech

  1. Not a valid entry bud. I thought we were already best friends anyway ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png)
  2. I have Dota 2, BeanBag has a thread for giving keys away. Unfortunately having a sprite in your game isn't beneficial to me. I'll repeat, the offers are still in the competition.
  3. > But as stated before the offer still stands in the competition.
  4. Well I just looked at FarCry Blood Dragon, and it's really not my style of game. I'm afraid I'm not interested in it >.
  5. And you're willing to trade this for a copy of Terraria? I'm going to see if my PC will even run farcry 3 bd.
  6. As your item? Also is it an independent game? :3 I would imagine if you've used the code it will bind to your account?
  7. @Will unfortunately I currently have no need for any graphical work. Apologies. @Growlith I work on a project as part of a team, the team does already consist of somebody who takes care of the code. Apologies. Note that you're both still in the competition, if nobody else decides to enter; or your offers are better than anyone else you may win. I must also repeat: > - You mention your steam ID in the post
  8. [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/terraria_logo_zpse5ced0a1.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/terraria_logo_zpse5ced0a1.png.html) **WIN A COPY OF TERRARIA!** Hello ;3, I've got an extra copy of Terraria. I'm offering it as a prize for a small competition I'm running. So like _azkanan_ I don't want to just give this away, I'm being greedy. I wan't something in return. This can genuinely be anything. Your services, a steam game/code/gift/giveaway/voucher or anything you can think of as a trade. The most appealing trade will receive Terraria as a gift in **steam**. Requirements: - You need to be an active member of the community, maybe someone I could play with in game. - Your trade item has to be original, it must be **yours**. For example if you're offering your services don't steal any content: it must be your own. - You mention your steam ID in the post _Good Luck!_ Note: There is only **one** copy available. EDIT: If two people both offer something I desire, I may consider awarding two people with a copy. [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Terraria_zps6d46ed46.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Terraria_zps6d46ed46.png.html)
  9. ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons//sleep.png) You've named them, the point is you're not trying. You're just using pre made effects? People would help you work on a piece of work, something you came up with. An edit or something? But these are just effects. They're not anything? Just something anybody with a computer and a mouse can do.
  10. Please, you're experimenting with photoshop effects and calling it your "pieces" of "work".
  11. [http://gyazo.com/dee8cd07a84f7c618900b64f3d462f54](http://gyazo.com/dee8cd07a84f7c618900b64f3d462f54)
  12. @Nook > not navigating a hallway made out of grass. That is one of those sentences that open my eyes. Thank you.
  13. DovahTech

    Glaciate

    Hey there all, I just thought I'd give people an insight to what we're doing here at [Glaciate](http://glaciate.net). The game we're currently working on is called Iron Prelude Returns (Check it out [here](http://glaciate.net)) If you're interested in the game and/or it's development check out some of the twitter accounts associated: [@glaciate_adam](https://twitter.com/glaciate_adam) [@glaciate_will](https://twitter.com/Glaciate_Will) [@GlaciateDotNet](https://twitter.com/GlaciateDotNet) Here you'll find regular updates on development towards the game, including sneak peaks, screenshots and in game content. If you're not a fan of twitter, check out my Glaciate related IndieDB [here](http://www.indiedb.com/members/adamglaciate).
  14. I remember when I defeated him on New Year 2011\. What a sense of achievement, walking around with my Zammy God Staff and Cape ^^. Those were the days.
  15. Not the sound of the synth, the way you've put it into the song. ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons//sleep.png)
  16. The replacement for the synth doesn't fit at all. Plus it sounds electro again around 1:25.
  17. First off I'd like to thank everyone for their comments, as I've said before it really helps. @Ahri Thank you :3 Yes that is a sign. @Azkanan I attempted some elevation down the bottom of the map, as Viper said to give the impact of the edge of a forest. I understand what you mean and will try to do so in the future ^^. @Ark King I also understand what you mean, the next map I do will be larger. I found that with the flowers ect it was hard to do big patches as they ended up dominating the map. It will be easier to add 'life' on a bigger scale. Thanks @Zeno I never thought of it like that before, it allows the possibility for the player to imagine the map is a lot more complicated than it is. Virtually as you stated. Thanks! @Viper Thank you for your kind comments ^^ I should have put more thought into the placement of the area in relative to everything else. Photo for DarkMatchFlame displaying sprite size: [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Screeny_zps49c3c142.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Screeny_zps49c3c142.png.html)
  18. So in general a bit more variation and less linear placement? Thanks guys :3
  19. I don't think showing off is the correct term for it. I've recently gotten back into Mapping, I threw together a map with two intentions: 1\. To get comfortable with Eclipse and the controls 2\. To experiment with a tileset I'm not familiar with It was intentionally small, I didn't want to dive head first into mapping again. It's simplicity is explained by in a way 'Not going out of my comfort zone'. Quite simply, last time I posted a map on Eclipse it really helped me out. To hear both negative and positive criticism helped me get a better sense of what I was trying to accomplish. Although the path itself is pretty rough, mostly because I've always found paths hard to do; I would like to hear about what I could improve on this map, I love to hear peoples opinions from a different perspective, and it's a great feeling knowing that you're actually improving one of your skills. Thanks for taking the time to read this ol' chunk of writing. Please comment openly, I am sure not to take offence. 'A simple forest path' [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/MapTesting1_zpsfd7471b7.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/MapTesting1_zpsfd7471b7.png.html) With players: [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Screeny_zps49c3c142.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Screeny_zps49c3c142.png.html) Note: This map was done for a member of the community to give them an idea of my current mapping capabilities. With the obvious judging deductions of the points I made. I don't want to hear that it's too simple or small. I know this.
  20. Thank you very much for the positive feedback, I'll be sure to keep you updated. To be honest the map itself is very simple, but I enjoy mapping and paying attention to detail.
  21. DovahTech

    Short Video

    I don't understand what you're trying to show off. Some boxes?
  22. Thank you very much! [![](http://i1275.photobucket.com/albums/y450/Parrington_Adam/Dota2_zps2ec372dd.png)](http://s1275.photobucket.com/user/Parrington_Adam/media/Dota2_zps2ec372dd.png.html)
  23. Nice to hear :3 I've messaged Owain concerning the position,
  24. Shirō is quite possibly my favourite all time character. I would change my name to Shirō but most people know me as Dovah. I'll take a look at your project now. Thanks for the interest. Edit: Note: if you're planning on posting simply because you want to ridicule Artix, please refrain from doing so. This is not the place nor do I have the interest in receiving such comments.
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