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Zexion

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Posts posted by Zexion

  1. For some reason, when I equip any weapon or armour, no matter what the bonus is, or the players level, it always makes the bonuses show 255 for every stat. It still attacks as if it was a normal bonus, but it shows up as 255 on the stat screen. Whats wrong?
  2. hmm…it stopped doing it all of the sudden. I just changed the walk/run speed because I had running to 6 and walking to 8 since i want it to run when pressing shift. It seems to be fixed on its own though...
  3. okay so I'm testing online play with 2 accounts, and for some reason when the other (non owner) character is on the same map as me (the owner), and the map has alot of enemies, the other players speed goes insane! Like she starts running super fast for no reason, and the more enemies she hits the worse it gets!

    I just tested it again, it only seems to happen to non owners, and only when they hit the biggest monster on the map? Wtf is causing this?
  4. Okay so I changed the picscreen size, and now my menus are displayed on the picscreen. I tested my trading screen for the first time, and I found that the trade menu displays a gray color over the entire picscreen, and blocks the inventory from being shown. So I basically can't trade. How do I remove this coloring effect? Pics below.
  5. I'm trying to get my buttons to open a menu when clicked and close it when clicked again. I keep getting an error for the seventh case. If i remove the conditions and the else for the seventh case, it doesn't give me an error.

    ```
            Case 1
                If Not picInventory.Visible Then
                    ' show the window
                    picInventory.Visible = True
                    picCharacter.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    picQuestLog.Visible = False
                    BltInventory
                    ' play sound
                    PlaySound Sound_ButtonClick
            Else
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
                End If
            Case 2
                If Not picSpells.Visible Then
                    ' send packet
                    Set Buffer = New clsBuffer
                    Buffer.WriteLong CSpells
                    SendData Buffer.ToArray()
                    Set Buffer = Nothing
                    ' show the window
                    picSpells.Visible = True
                    picInventory.Visible = False
                    picCharacter.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    picQuestLog.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick

            Else
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
                End If
            Case 3
                If Not picCharacter.Visible Then
                    ' send packet
                    SendRequestPlayerData
                    ' show the window
                    picCharacter.Visible = True
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = False
                    picParty.Visible = False
                    picQuestLog.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick
                    ' Render
                    BltEquipment
                    BltFace

            Else
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
                End If
            Case 4
                If Not picOptions.Visible Then
                    ' show the window
                    picCharacter.Visible = False
                    picInventory.Visible = False
                    picSpells.Visible = False
                    picOptions.Visible = True
                    picParty.Visible = False
                    picQuestLog.Visible = False
                    ' play sound
                    PlaySound Sound_ButtonClick
            Else
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
                End If
            Case 5
                If myTargetType = TARGET_TYPE_PLAYER And myTarget <> MyIndex Then
                    SendTradeRequest
                    ' play sound
                    PlaySound Sound_ButtonClick
                Else
                    AddText "Invalid trade target.", BrightRed
                End If
            Case 6
            If Not picParty.Visible Then
                ' show the window
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = True
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
            Else
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
        End If
            Case 7
            If Not picQuestLog.Visible Then
                ' show the window
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = True
                ' play sound
                PlaySound Sound_ButtonClick
            Else

                ' show the window
                picCharacter.Visible = False
                picInventory.Visible = False
                picSpells.Visible = False
                picOptions.Visible = False
                picParty.Visible = False
                picQuestLog.Visible = False
                ' play sound
                PlaySound Sound_ButtonClick
        End Select
    ```
  6. Hello I added the altar quest system, which made this little white box appear, and a menu that is very empty. Obviously I don't want the little white box, or the menu to be empty, but how do I make the client load an image for the quest background and a button for the little white box?
  7. Okay first of all I know nothing of hosting servers. I do understand how ip's and ports work, but I can't host anything because I can't port forward.

    I was wondering. If i can't portforward, and I bought a dedicated server, would it still work? Also if it would could someone point me to a good cheap sever site?

    Also can someone explain to me how to set it up once I buy the server? I have no-ip already.
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