I am trying to make attack speed become a more variably different stat. I want to make agility increase attack speed by 1 for each point in AGI. Yet whenever I modify the > ' attack speed from weapon > If GetPlayerEquipment(attacker, Weapon) > 0 Then > AttackSpeed = Item(GetPlayerEquipment(attacker, Weapon)).Speed > Else > AttackSpeed = 1000 > End If Statement I never see a difference in the output. I've tried subtracting stuff like (GetPlayerStat(attacker, Stats.Agility)) which had no effect. I have also tried setting the weaponless attackspeed to 1\. which again made no change. I am doing this all in vb6 btw.