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cacadosman

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Posts posted by cacadosman

  1. Hi guys ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

    I has some problem on prospekt online engine ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)

    how to add exp bar in prospekt engine ???

    this probem is very disturbing ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)

    anyone can help me ? ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

    sorry for bad english ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

    Screenshot :

    >! ![](http://i.imgur.com/xIWaNKn.png)
  2. > Wrong sub.
    >
    > Find the scrollbar that resets to zero in the IDE.
    >
    > Double click on it.
    >
    > Paste the contents of that sub here.
    >
    > Find the sub EventEditorInit (If any) in modGameEditors.
    >
    > Paste the sub here.

    hehehe, sorry ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

    ```
    Public Sub EventEditorInit()

    Dim I As Long

    With frmEditor_Events

    If .visible = False Then Exit Sub

    EditorIndex = .lstIndex.ListIndex + 1

    .txtName = Trim$(Events(EditorIndex).name)

    .chkPlayerSwitch.value = Events(EditorIndex).chkSwitch

    .chkPlayerVar.value = Events(EditorIndex).chkVariable

    .chkHasItem.value = Events(EditorIndex).chkHasItem

    .cmbPlayerSwitch.ListIndex = Events(EditorIndex).SwitchIndex

    .cmbPlayerSwitchCompare.ListIndex = Events(EditorIndex).SwitchCompare

    .cmbPlayerVar.ListIndex = Events(EditorIndex).VariableIndex

    .cmbPlayerVarCompare.ListIndex = Events(EditorIndex).VariableCompare

    .txtPlayerVariable.Text = Events(EditorIndex).VariableCondition

    .cmbHasItem.ListIndex = Events(EditorIndex).HasItemIndex - 1

    .cmbTrigger.ListIndex = Events(EditorIndex).Trigger

    .chkWalkthrought.value = Events(EditorIndex).WalkThrought

    Call .PopulateSubEventList

    End With

    Event_Changed(EditorIndex) = True

    End Sub
    ```
  3. okay, here the code ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) (frmEditor_Events)

    ```

    Option Explicit

    Private ListIndex As Long

    Private Sub cmbBranchClass_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbBranchClass.ListIndex + 1

    End Sub

    Private Sub cmbBranchItem_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbBranchItem.ListIndex + 1

    End Sub

    Private Sub cmbBranchSkill_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbBranchSkill.ListIndex + 1

    End Sub

    Private Sub cmbBranchSwitch_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(5) = cmbBranchSwitch.ListIndex

    End Sub

    Private Sub cmbBranchSwitchReq_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbBranchSwitchReq.ListIndex

    End Sub

    Private Sub cmbBranchVar_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(6) = cmbBranchVar.ListIndex

    End Sub

    Private Sub cmbEffectType_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    fraSetFog.visible = False

    fraSetWeather.visible = False

    fraMapOverlay.visible = False

    Select Case cmbEffectType.ListIndex

    Case 3: fraSetFog.visible = True

    Case 4: fraSetWeather.visible = True

    Case 5: fraMapOverlay.visible = True

    End Select

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbEffectType.ListIndex

    End Sub

    Private Sub cmbHasItem_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).HasItemIndex = cmbHasItem.ListIndex + 1

    End Sub

    Private Sub cmbChangeClass_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbChangeClass.ListIndex + 1

    End Sub

    Private Sub cmbChangeSkills_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbChangeSkills.ListIndex + 1

    End Sub

    Private Sub cmbChatBubbleTarget_click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbChatBubbleTarget.ListIndex + 1

    End Sub

    Private Sub cmbLabel_Ok_Click()

    fraLabeling.visible = False

    SendSwitchesAndVariables

    End Sub

    Private Sub cmbLevelReqOperator_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(5) = cmbLevelReqOperator.ListIndex

    End Sub

    Private Sub cmbPlayBGM_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = Trim$(musicCache(cmbPlayBGM.ListIndex + 1))

    End Sub

    Private Sub cmbPlayerSwitch_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).SwitchIndex = cmbPlayerSwitch.ListIndex

    End Sub

    Private Sub cmbPlayerSwitchCompare_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).SwitchCompare = cmbPlayerSwitchCompare.ListIndex

    End Sub

    Private Sub cmbPlayerSwitchSet_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = cmbPlayerSwitchSet.ListIndex

    End Sub

    Private Sub cmbPlayerVar_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).VariableIndex = cmbPlayerVar.ListIndex

    End Sub

    Private Sub cmbPlayerVarCompare_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).VariableCompare = cmbPlayerVarCompare.ListIndex

    End Sub

    Private Sub cmbPlaySound_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = Trim$(soundCache(cmbPlaySound.ListIndex + 1))

    End Sub

    Private Sub cmbSetAccess_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbSetAccess.ListIndex

    End Sub

    Private Sub cmbSpawnNPC_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbSpawnNPC.ListIndex + 1

    End Sub

    Private Sub cmbSwitch_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbSwitch.ListIndex

    End Sub

    Private Sub cmbTrigger_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).Trigger = cmbTrigger.ListIndex

    End Sub

    Private Sub cmbVariable_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = cmbVariable.ListIndex

    End Sub

    Private Sub cmbVarReqOperator_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(5) = cmbVarReqOperator.ListIndex

    End Sub

    Private Sub CmbWeather_click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = CmbWeather.ListIndex

    End Sub

    Private Sub cmdAddMenuOption_Click()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Dim optIdx As Long

    With Events(EditorIndex).SubEvents(ListIndex)

    ReDim Preserve .data(1 To UBound(.data) + 1)

    ReDim Preserve .Text(1 To UBound(.data) + 1)

    .data(UBound(.data)) = 1

    End With

    lstMenuOptions.AddItem ": " & 1

    End Sub

    Private Sub cmdAddOk_Click()

    fraCommands.visible = False

    End Sub

    Private Sub cmdCommand_Click(Index As Integer)

    Dim count As Long

    If Not (Events(EditorIndex).HasSubEvents) Then

    ReDim Events(EditorIndex).SubEvents(1 To 1)

    Events(EditorIndex).HasSubEvents = True

    Else

    count = UBound(Events(EditorIndex).SubEvents) + 1

    ReDim Preserve Events(EditorIndex).SubEvents(1 To count)

    End If

    Call Events_SetSubEventType(EditorIndex, UBound(Events(EditorIndex).SubEvents), Index)

    Call PopulateSubEventList

    fraCommands.visible = False

    End Sub

    Private Sub cmdDelete_Click()

    Dim tmpIndex As Long

    ' If debug mode, handle error then exit out

    If Options.Debug = 1 Then On Error GoTo errorhandler

    If EditorIndex <= 0 Or EditorIndex > MAX_EVENTS Then Exit Sub

    ListIndex = 0

    ClearEvent EditorIndex

    tmpIndex = lstIndex.ListIndex

    lstIndex.RemoveItem EditorIndex - 1

    lstIndex.AddItem EditorIndex & ": " & Trim$(Events(EditorIndex).name), EditorIndex - 1

    lstIndex.ListIndex = tmpIndex

    Event_Changed(EditorIndex) = True

    EventEditorInit

    ' Error handler

    Exit Sub

    errorhandler:

    HandleError "cmdDelete_Click", "frmEditor_Events", Err.Number, Err.Description, Err.Source, Err.HelpContext

    Err.Clear

    Exit Sub

    End Sub

    Private Sub cmdEditOk_Click()

    Call PopulateSubEventList

    fraEditCommand.visible = False

    End Sub

    Private Sub cmdLabel_Cancel_Click()

    fraLabeling.visible = False

    RequestSwitchesAndVariables

    End Sub

    Private Sub cmdModifyMenuOption_Click()

    Dim tempIndex As Long, optIdx As Long

    tempIndex = lstSubEvents.ListIndex + 1

    optIdx = lstMenuOptions.ListIndex + 1

    If optIdx < 1 Or optIdx > UBound(Events(EditorIndex).SubEvents(ListIndex).data) Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).Text(optIdx + 1) = Trim$(txtMenuOptText.Text)

    Events(EditorIndex).SubEvents(ListIndex).data(optIdx) = scrlMenuOptDest.value

    lstMenuOptions.List(optIdx - 1) = Trim$(txtMenuOptText.Text) & ": " & scrlMenuOptDest.value

    End Sub

    Private Sub cmdRemoveMenuOption_Click()

    Dim Index As Long, i As Long

    Index = lstMenuOptions.ListIndex + 1

    If Index > 0 And Index < lstMenuOptions.ListCount And lstMenuOptions.ListCount > 0 Then

    For i = Index + 1 To lstMenuOptions.ListCount

    Events(EditorIndex).SubEvents(ListIndex).data(i - 1) = Events(EditorIndex).SubEvents(ListIndex).data(i)

    Events(EditorIndex).SubEvents(ListIndex).Text(i) = Events(EditorIndex).SubEvents(ListIndex).Text(i + 1)

    Next i

    ReDim Preserve Events(EditorIndex).SubEvents(ListIndex).data(1 To UBound(Events(EditorIndex).SubEvents(ListIndex).data) - 1)

    ReDim Preserve Events(EditorIndex).SubEvents(ListIndex).Text(1 To UBound(Events(EditorIndex).SubEvents(ListIndex).Text) - 1)

    Call PopulateSubEventConfig

    End If

    End Sub

    Private Sub cmdRename_Cancel_Click()

    Dim i As Long

    fraRenaming.visible = False

    RenameType = 0

    RenameIndex = 0

    lstSwitches.Clear

    For i = 1 To MAX_SWITCHES

    lstSwitches.AddItem CStr(i) & ". " & Trim$(Switches(i))

    Next

    lstSwitches.ListIndex = 0

    lstVariables.Clear

    For i = 1 To MAX_VARIABLES

    lstVariables.AddItem CStr(i) & ". " & Trim$(Variables(i))

    Next

    lstVariables.ListIndex = 0

    End Sub

    Private Sub cmdRename_Ok_Click()

    Dim i As Long

    Select Case RenameType

    Case 1

    'Variable

    If RenameIndex > 0 And RenameIndex <= MAX_VARIABLES + 1 Then

    Variables(RenameIndex) = txtRename.Text

    fraRenaming.visible = False

    RenameType = 0

    RenameIndex = 0

    End If

    Case 2

    'Switch

    If RenameIndex > 0 And RenameIndex <= MAX_SWITCHES + 1 Then

    Switches(RenameIndex) = txtRename.Text

    fraRenaming.visible = False

    RenameType = 0

    RenameIndex = 0

    End If

    End Select

    lstSwitches.Clear

    For i = 1 To MAX_SWITCHES

    lstSwitches.AddItem CStr(i) & ". " & Trim$(Switches(i))

    Next

    lstSwitches.ListIndex = 0

    lstVariables.Clear

    For i = 1 To MAX_VARIABLES

    lstVariables.AddItem CStr(i) & ". " & Trim$(Variables(i))

    Next

    lstVariables.ListIndex = 0

    End Sub

    Private Sub cmdRenameSwitch_Click()

    If lstSwitches.ListIndex > -1 And lstSwitches.ListIndex < MAX_SWITCHES Then

    fraRenaming.visible = True

    lblEditing.Caption = "Editing Switch #" & CStr(lstSwitches.ListIndex + 1)

    txtRename.Text = Switches(lstSwitches.ListIndex + 1)

    RenameType = 2

    RenameIndex = lstSwitches.ListIndex + 1

    End If

    End Sub

    Private Sub cmdRenameVariable_Click()

    If lstVariables.ListIndex > -1 And lstVariables.ListIndex < MAX_VARIABLES Then

    fraRenaming.visible = True

    lblEditing.Caption = "Editing Variable #" & CStr(lstVariables.ListIndex + 1)

    txtRename.Text = Variables(lstVariables.ListIndex + 1)

    RenameType = 1

    RenameIndex = lstVariables.ListIndex + 1

    End If

    End Sub

    Private Sub cmdSave_Click()

    ' If debug mode, handle error then exit out

    If Options.Debug = 1 Then On Error GoTo errorhandler

    Call EventEditorOk

    ListIndex = 0

    ' Error handler

    Exit Sub

    errorhandler:

    HandleError "cmdSave_Click", "frmEditor_Events", Err.Number, Err.Description, Err.Source, Err.HelpContext

    Err.Clear

    Exit Sub

    End Sub

    Private Sub cmdCancel_Click()

    ' If debug mode, handle error then exit out

    If Options.Debug = 1 Then On Error GoTo errorhandler

    Call EventEditorCancel

    ListIndex = 0

    ' Error handler

    Exit Sub

    errorhandler:

    HandleError "cmdCancel_Click", "frmEditor_Events", Err.Number, Err.Description, Err.Source, Err.HelpContext

    Err.Clear

    Exit Sub

    End Sub

    Private Sub cmdSubEventAdd_Click()

    fraCommands.visible = True

    End Sub

    Private Sub cmdSubEventDown_Click()

    Dim Index As Long

    Index = lstSubEvents.ListIndex + 1

    If Index > 0 And Index < lstSubEvents.ListCount Then

    Dim temp As SubEventRec

    temp = Events(EditorIndex).SubEvents(Index)

    Events(EditorIndex).SubEvents(Index) = Events(EditorIndex).SubEvents(Index + 1)

    Events(EditorIndex).SubEvents(Index + 1) = temp

    Call PopulateSubEventList

    End If

    End Sub

    Private Sub cmdSubEventEdit_Click()

    If ListIndex > 0 And ListIndex <= lstSubEvents.ListCount Then

    fraEditCommand.visible = True

    PopulateSubEventConfig

    End If

    End Sub

    Private Sub cmdSubEventRemove_Click()

    Dim Index As Long, i As Long

    If ListIndex > 0 And ListIndex <= lstSubEvents.ListCount Then

    For i = ListIndex + 1 To lstSubEvents.ListCount

    Events(EditorIndex).SubEvents(i - 1) = Events(EditorIndex).SubEvents(i)

    Next i

    If lstSubEvents.ListCount = 1 Then

    Events(EditorIndex).HasSubEvents = False

    Erase Events(EditorIndex).SubEvents

    Else

    ReDim Preserve Events(EditorIndex).SubEvents(1 To lstSubEvents.ListCount - 1)

    End If

    Call PopulateSubEventList

    End If

    End Sub

    Private Sub cmdSubEventUp_Click()

    Dim Index As Long

    Index = lstSubEvents.ListIndex + 1

    If Index > 1 And Index <= lstSubEvents.ListCount Then

    Dim temp As SubEventRec

    temp = Events(EditorIndex).SubEvents(Index)

    Events(EditorIndex).SubEvents(Index) = Events(EditorIndex).SubEvents(Index - 1)

    Events(EditorIndex).SubEvents(Index - 1) = temp

    Call PopulateSubEventList

    End If

    End Sub

    Private Sub cmdSwitchesVariables_Click()

    Dim i As Long

    fraLabeling.visible = True

    lstSwitches.Clear

    For i = 1 To MAX_SWITCHES

    lstSwitches.AddItem CStr(i) & ". " & Trim$(Switches(i))

    Next

    lstSwitches.ListIndex = 0

    lstVariables.Clear

    For i = 1 To MAX_VARIABLES

    lstVariables.AddItem CStr(i) & ". " & Trim$(Variables(i))

    Next

    lstVariables.ListIndex = 0

    End Sub

    Private Sub Form_Load()

    Dim i As Long, cap As Long

    'Move windows to right places

    frmEditor_Events.Width = 9600

    frmEditor_Events.Height = 8835

    fraEditCommand.Left = 232

    fraEditCommand.Top = 152

    fraCommands.Left = 232

    fraCommands.Top = 152

    fraLabeling.Width = 609

    fraLabeling.Height = 513

    ListIndex = 0

    scrlOpenShop.max = MAX_SHOPS

    scrlGiveItemID.max = MAX_ITEMS

    scrlPlayAnimationAnim.max = MAX_ANIMATIONS

    scrlWarpMap.max = MAX_MAPS

    scrlMessageSprite.max = NumCharacters

    ScrlFogData(0).max = NumFogs

    cmbLevelReqOperator.Clear

    cmbPlayerVarCompare.Clear

    cmbVarReqOperator.Clear

    For i = 0 To ComparisonOperator_Count - 1

    cmbLevelReqOperator.AddItem GetComparisonOperatorName(i)

    cmbPlayerVarCompare.AddItem GetComparisonOperatorName(i)

    cmbVarReqOperator.AddItem GetComparisonOperatorName(i)

    Next

    cmbHasItem.Clear

    cmbBranchItem.Clear

    For i = 1 To MAX_ITEMS

    cmbHasItem.AddItem Trim$(Item(i).name)

    cmbBranchItem.AddItem Trim$(Item(i).name)

    Next

    cmbSwitch.Clear

    cmbPlayerSwitch.Clear

    cmbBranchSwitch.Clear

    For i = 1 To MAX_SWITCHES

    cmbSwitch.AddItem i & ". " & Switches(i)

    cmbPlayerSwitch.AddItem i & ". " & Switches(i)

    cmbBranchSwitch.AddItem i & ". " & Switches(i)

    Next

    cmbVariable.Clear

    cmbPlayerVar.Clear

    cmbBranchVar.Clear

    For i = 1 To MAX_VARIABLES

    cmbVariable.AddItem i & ". " & Variables(i)

    cmbPlayerVar.AddItem i & ". " & Variables(i)

    cmbBranchVar.AddItem i & ". " & Variables(i)

    Next

    cmbBranchClass.Clear

    cmbChangeClass.Clear

    For i = 1 To Max_Classes

    cmbBranchClass.AddItem Trim$(Class(i).name)

    cmbChangeClass.AddItem Trim$(Class(i).name)

    Next

    cmbBranchSkill.Clear

    cmbChangeSkills.Clear

    For i = 1 To MAX_SPELLS

    cmbBranchClass.AddItem Trim$(Spell(i).name)

    cmbChangeSkills.AddItem Trim$(Spell(i).name)

    Next

    cmbChatBubbleTarget.Clear

    cmbSpawnNPC.Clear

    For i = 1 To MAX_MAP_NPCS

    If Map.Npc(i) <= 0 Then

    cmbChatBubbleTarget.AddItem CStr(i) & ". "

    cmbSpawnNPC.AddItem CStr(i) & ". "

    Else

    cmbChatBubbleTarget.AddItem CStr(i) & ". " & Trim$(Npc(Map.Npc(i)).name)

    cmbSpawnNPC.AddItem CStr(i) & ". " & Trim$(Npc(Map.Npc(i)).name)

    End If

    Next

    cmbPlaySound.Clear

    For i = 1 To UBound(soundCache)

    cmbPlaySound.AddItem (soundCache(i))

    cmbPlayBGM.AddItem (soundCache(i))

    Next

    cmbPlayBGM.Clear

    For i = 1 To UBound(musicCache)

    cmbPlayBGM.AddItem (musicCache(i))

    Next

    End Sub

    Private Sub chkHasItem_Click()

    If chkHasItem.value = 0 Then cmbHasItem.Enabled = False Else cmbHasItem.Enabled = True

    Events(EditorIndex).chkHasItem = chkHasItem.value

    End Sub

    Private Sub chkPlayerSwitch_Click()

    If chkPlayerSwitch.value = 0 Then

    cmbPlayerSwitch.Enabled = False

    cmbPlayerSwitchCompare.Enabled = False

    Else

    cmbPlayerSwitch.Enabled = True

    cmbPlayerSwitchCompare.Enabled = True

    End If

    Events(EditorIndex).chkSwitch = chkPlayerSwitch.value

    End Sub

    Private Sub chkPlayerVar_Click()

    If chkPlayerVar.value = 0 Then

    cmbPlayerVar.Enabled = False

    txtPlayerVariable.Enabled = False

    cmbPlayerVarCompare.Enabled = False

    Else

    cmbPlayerVar.Enabled = True

    txtPlayerVariable.Enabled = True

    cmbPlayerVarCompare.Enabled = True

    End If

    Events(EditorIndex).chkVariable = chkPlayerVar.value

    End Sub

    Private Sub chkWalkthrought_Click()

    If EditorIndex = 0 Then Exit Sub

    Events(EditorIndex).WalkThrought = chkWalkthrought.value

    End Sub

    Private Sub fraChangeVariable_DragDrop(Source As Control, X As Single, Y As Single)

    End Sub

    Private Sub fraEditCommand_DragDrop(Source As Control, X As Single, Y As Single)

    End Sub

    Private Sub lstIndex_Click()

    EventEditorInit

    End Sub

    Private Sub lstMenuOptions_Click()

    Dim tempIndex As Long, optIdx As Long

    tempIndex = lstSubEvents.ListIndex + 1

    optIdx = lstMenuOptions.ListIndex + 1

    If optIdx < 1 Or optIdx > UBound(Events(EditorIndex).SubEvents(ListIndex).data) Then Exit Sub

    txtMenuOptText.Text = Trim$(Events(EditorIndex).SubEvents(ListIndex).Text(optIdx + 1))

    If Events(EditorIndex).SubEvents(ListIndex).data(optIdx) <= 0 Then Events(EditorIndex).SubEvents(ListIndex).data(optIdx) = 1

    scrlMenuOptDest.value = Events(EditorIndex).SubEvents(ListIndex).data(optIdx)

    End Sub

    Private Sub lstSubEvents_Click()

    ListIndex = lstSubEvents.ListIndex + 1

    If ListIndex > 0 And ListIndex < lstSubEvents.ListCount Then

    cmdSubEventDown.Enabled = True

    Else

    cmdSubEventDown.Enabled = False

    End If

    If ListIndex > 1 And ListIndex <= lstSubEvents.ListCount Then

    cmdSubEventUp.Enabled = True

    Else

    cmdSubEventUp.Enabled = False

    End If

    End Sub

    Private Sub lstSubEvents_DblClick()

    If ListIndex > 0 And ListIndex <= lstSubEvents.ListCount Then

    fraEditCommand.visible = True

    PopulateSubEventConfig

    End If

    End Sub

    Private Sub optCondition_Index_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    cmbBranchVar.Enabled = False

    cmbVarReqOperator.Enabled = False

    txtBranchVarReq.Enabled = False

    cmbBranchSwitch.Enabled = False

    cmbBranchSwitchReq.Enabled = False

    cmbBranchItem.Enabled = False

    txtBranchItemAmount.Enabled = False

    cmbBranchClass.Enabled = False

    cmbBranchSkill.Enabled = False

    cmbLevelReqOperator.Enabled = False

    txtBranchLevelReq.Enabled = False

    Select Case Index

    Case 0

    cmbBranchVar.Enabled = True

    cmbVarReqOperator.Enabled = True

    txtBranchVarReq.Enabled = True

    Case 1

    cmbBranchSwitch.Enabled = True

    cmbBranchSwitchReq.Enabled = True

    Case 2

    cmbBranchItem.Enabled = True

    txtBranchItemAmount.Enabled = True

    Case 3

    cmbBranchClass.Enabled = True

    Case 4

    cmbBranchSkill.Enabled = True

    Case 5

    cmbLevelReqOperator.Enabled = True

    txtBranchLevelReq.Enabled = True

    End Select

    Events(EditorIndex).SubEvents(ListIndex).data(1) = Index

    End Sub

    Private Sub optExpAction_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Index

    End Sub

    Private Sub optChangePK_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = Index

    End Sub

    Private Sub optChangeSex_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(1) = Index

    End Sub

    Private Sub optChangeSkills_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Index

    End Sub

    Private Sub optChannel_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Index

    End Sub

    Private Sub optChatBubbleTarget_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    If Index = 0 Then

    cmbChatBubbleTarget.visible = False

    ElseIf Index = 1 Then

    cmbChatBubbleTarget.visible = True

    End If

    Events(EditorIndex).SubEvents(ListIndex).data(1) = Index

    End Sub

    Private Sub optItemOperation_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(3) = Index

    End Sub

    Private Sub optLevelAction_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Index

    End Sub

    Private Sub optOpenEventType_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(3) = Index

    End Sub

    Private Sub optVariableAction_Click(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Index

    Select Case Index

    Case 0, 1, 2

    txtVariableData(0).Enabled = True

    txtVariableData(1).Enabled = False

    txtVariableData(2).Enabled = False

    Case 3

    txtVariableData(0).Enabled = False

    txtVariableData(1).Enabled = True

    txtVariableData(2).Enabled = True

    End Select

    End Sub

    Private Sub scrlAddText_Colour_Change()

    frmEditor_Events.lblAddText_Colour.Caption = "Color: " & GetColorString(frmEditor_Events.scrlAddText_Colour.value)

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlAddText_Colour.value

    End Sub

    Private Sub scrlCustomScript_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblCustomScript.Caption = "Case: " & scrlCustomScript.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlCustomScript.value

    End Sub

    Private Sub ScrlFogData_Change(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Select Case Index

    Case 0

    lblFogData(Index).Caption = "Fog: " & ScrlFogData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(2) = ScrlFogData(Index).value

    Case 1

    lblFogData(Index).Caption = "Fog Speed: " & ScrlFogData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(3) = ScrlFogData(Index).value

    Case 2

    lblFogData(Index).Caption = "Fog Opacity: " & ScrlFogData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(4) = ScrlFogData(Index).value

    End Select

    End Sub

    Private Sub scrlChangeExp_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblChangeExp.Caption = "Exp: " & scrlChangeExp.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlChangeExp.value

    End Sub

    Private Sub scrlGiveItemAmount_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblGiveItemAmount.Caption = "Amount: " & scrlGiveItemAmount.value

    Events(EditorIndex).SubEvents(ListIndex).data(2) = scrlGiveItemAmount.value

    End Sub

    Private Sub scrlGiveItemID_Change()

    Dim tempIndex As Long

    tempIndex = lstSubEvents.ListIndex + 1

    lblGiveItemID.Caption = "Item: " & scrlGiveItemID.value & "-" & Item(scrlGiveItemID.value).name

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlGiveItemID.value

    End Sub

    Private Sub scrlGOTO_Change()

    lblGOTO.Caption = "Goto: " & scrlGOTO.value

    Dim tempIndex As Long

    tempIndex = lstSubEvents.ListIndex + 1

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlGOTO.value

    End Sub

    Private Sub scrlChangeLevel_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblChangeLevel.Caption = "Level: " & scrlChangeLevel.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlChangeLevel.value

    End Sub

    Private Sub scrlChangeSprite_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblChangeSprite.Caption = "Sprite: " & scrlChangeSprite.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlChangeSprite.value

    End Sub

    Private Sub scrlMapTintData_Change(Index As Integer)

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Select Case Index

    Case 0

    lblMapTintData(Index).Caption = "Red: " & scrlMapTintData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(2) = scrlMapTintData(Index).value

    Case 1

    lblMapTintData(Index).Caption = "Green: " & scrlMapTintData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(3) = scrlMapTintData(Index).value

    Case 2

    lblMapTintData(Index).Caption = "Blue: " & scrlMapTintData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(4) = scrlMapTintData(Index).value

    Case 3

    lblMapTintData(Index).Caption = "Opacity: " & scrlMapTintData(Index).value

    Events(EditorIndex).SubEvents(ListIndex).data(5) = scrlMapTintData(Index).value

    End Select

    End Sub

    Private Sub scrlMenuOptDest_Change()

    lblMenuOptDest.Caption = "Destination: " & scrlMenuOptDest.value

    End Sub

    Private Sub scrlMessageSprite_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    If scrlMessageSprite.value = 0 Then

    lblMessageSprite.Caption = "Sprite: Player"

    Else

    lblMessageSprite.Caption = "Sprite: " & scrlMessageSprite.value

    End If

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlMessageSprite.value

    End Sub

    Private Sub scrlOpenEventX_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblOpenEventX.Caption = "X: " & scrlOpenEventX.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlOpenEventX.value

    End Sub

    Private Sub scrlOpenEventY_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblOpenEventY.Caption = "Y: " & scrlOpenEventY.value

    Events(EditorIndex).SubEvents(ListIndex).data(2) = scrlOpenEventY.value

    End Sub

    Private Sub scrlOpenShop_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblOpenShop.Caption = "Open Shop: " & scrlOpenShop.value & "-" & Shop(scrlOpenShop.value).name

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlOpenShop.value

    End Sub

    Private Sub scrlPlayAnimationAnim_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblPlayAnimationAnim.Caption = "Animation: " & scrlPlayAnimationAnim.value & "-" & Animation(scrlPlayAnimationAnim.value).name

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlPlayAnimationAnim.value

    End Sub

    Private Sub scrlPlayAnimationX_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    If scrlPlayAnimationX.value >= 0 Then

    lblPlayAnimationX.Caption = "X: " & scrlPlayAnimationX.value

    Else

    lblPlayAnimationX.Caption = "X: Player's X Position"

    End If

    Events(EditorIndex).SubEvents(ListIndex).data(2) = scrlPlayAnimationX.value

    End Sub

    Private Sub scrlPlayAnimationY_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    If scrlPlayAnimationY.value >= 0 Then

    lblPlayAnimationY.Caption = "Y: " & scrlPlayAnimationY.value

    Else

    lblPlayAnimationY.Caption = "Y: Player's Y Position"

    End If

    Events(EditorIndex).SubEvents(ListIndex).data(3) = scrlPlayAnimationY.value

    End Sub

    Private Sub scrlPositive_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblPositive.Caption = "Positive: " & scrlPositive.value

    Events(EditorIndex).SubEvents(ListIndex).data(3) = scrlPositive.value

    End Sub

    Private Sub scrlNegative_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblNegative.Caption = "Negative: " & scrlNegative.value

    Events(EditorIndex).SubEvents(ListIndex).data(4) = scrlNegative.value

    End Sub

    Private Sub scrlWarpMap_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblWarpMap.Caption = "Map: " & scrlWarpMap.value

    Events(EditorIndex).SubEvents(ListIndex).data(1) = scrlWarpMap.value

    End Sub

    Private Sub scrlWarpX_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblWarpX.Caption = "X: " & scrlWarpX.value

    Events(EditorIndex).SubEvents(ListIndex).data(2) = scrlWarpX.value

    End Sub

    Private Sub scrlWarpY_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblWarpY.Caption = "Y: " & scrlWarpY.value

    Events(EditorIndex).SubEvents(ListIndex).data(3) = scrlWarpY.value

    End Sub

    Private Sub scrlWeatherIntensity_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    lblWeatherIntensity.Caption = "Intensity: " & scrlWeatherIntensity.value

    Events(EditorIndex).SubEvents(ListIndex).data(3) = scrlWeatherIntensity.value

    End Sub

    Private Sub txtAddText_Text_Change()

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = Trim$(txtAddText_Text.Text)

    End Sub

    Private Sub txtBranchItemAmount_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(5) = Val(txtBranchItemAmount.Text)

    End Sub

    Private Sub txtBranchLevelReq_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Val(txtBranchLevelReq.Text)

    End Sub

    Private Sub txtBranchVarReq_Change()

    If EditorIndex = 0 Or ListIndex = 0 Then Exit Sub

    Events(EditorIndex).SubEvents(ListIndex).data(2) = Val(txtBranchVarReq.Text)

    End Sub

    Private Sub txtChatbubbleText_Change()

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = txtChatbubbleText.Text

    End Sub

    Private Sub txtMenuQuery_Change()

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = txtMenuQuery.Text

    End Sub

    Private Sub txtName_Change()

    If EditorIndex <= 0 Or EditorIndex > MAX_EVENTS Then Exit Sub

    Events(EditorIndex).name = txtName.Text

    End Sub

    Public Sub PopulateSubEventList()

    Dim tempIndex As Long, i As Long

    tempIndex = lstSubEvents.ListIndex

    lstSubEvents.Clear

    If Events(EditorIndex).HasSubEvents Then

    For i = 1 To UBound(Events(EditorIndex).SubEvents)

    lstSubEvents.AddItem i & ": " & GetEventTypeName(EditorIndex, i)

    Next i

    End If

    cmdSubEventRemove.Enabled = Events(EditorIndex).HasSubEvents

    If tempIndex >= 0 And tempIndex < lstSubEvents.ListCount - 1 Then lstSubEvents.ListIndex = tempIndex

    Call PopulateSubEventConfig

    End Sub

    Public Sub PopulateSubEventConfig()

    Dim i As Long, cap As Long

    If Not (fraEditCommand.visible) Then Exit Sub

    If ListIndex = 0 Then Exit Sub

    HideMenus

    'Ensure Capacity

    Call Events_SetSubEventType(EditorIndex, ListIndex, Events(EditorIndex).SubEvents(ListIndex).Type)

    With Events(EditorIndex).SubEvents(ListIndex)

    Select Case .Type

    Case Evt_Message

    txtPlayerText.Text = Trim$(.Text(1))

    scrlMessageSprite.value = .data(1)

    fraPlayerText.visible = True

    Case Evt_Menu

    txtMenuQuery.Text = Trim$(.Text(1))

    lstMenuOptions.Clear

    For i = 2 To UBound(.Text)

    lstMenuOptions.AddItem Trim$(.Text(i)) & ": " & .data(i - 1)

    Next i

    scrlMenuOptDest.max = UBound(Events(EditorIndex).SubEvents)

    fraMenu.visible = True

    Case Evt_OpenShop

    If .data(1) < 1 Or .data(1) > MAX_SHOPS Then .data(1) = 1

    scrlOpenShop.value = .data(1)

    Call scrlOpenShop_Change

    fraOpenShop.visible = True

    Case Evt_GiveItem

    If .data(1) < 1 Or .data(1) > MAX_ITEMS Then .data(1) = 1

    If .data(2) < 1 Then .data(2) = 1

    optItemOperation(.data(3)).value = True

    scrlGiveItemID.value = .data(1)

    scrlGiveItemAmount.value = .data(2)

    Call scrlGiveItemID_Change

    Call scrlGiveItemAmount_Change

    fraGiveItem.visible = True

    Case Evt_PlayAnimation

    If .data(1) < 1 Or .data(1) > MAX_ANIMATIONS Then .data(1) = 1

    scrlPlayAnimationAnim.value = .data(1)

    scrlPlayAnimationX.value = .data(2)

    scrlPlayAnimationY.value = .data(3)

    Call scrlPlayAnimationAnim_Change

    Call scrlPlayAnimationX_Change

    Call scrlPlayAnimationY_Change

    fraAnimation.visible = True

    Case Evt_Warp

    If .data(1) < 1 Or .data(1) > MAX_MAPS Then .data(1) = 1

    scrlWarpMap.value = .data(1)

    scrlWarpX.value = .data(2)

    scrlWarpY.value = .data(3)

    Call scrlWarpMap_Change

    Call scrlWarpX_Change

    Call scrlWarpY_Change

    fraMapWarp.visible = True

    Case Evt_GOTO

    If .data(1) < 1 Or .data(1) > UBound(Events(EditorIndex).SubEvents) Then .data(1) = 1

    scrlGOTO.max = UBound(Events(EditorIndex).SubEvents)

    scrlGOTO.value = .data(1)

    Call scrlGOTO_Change

    fraGoTo.visible = True

    Case Evt_Switch

    cmbSwitch.ListIndex = .data(1)

    cmbPlayerSwitchSet.ListIndex = .data(2)

    fraChangeSwitch.visible = True

    Case Evt_Variable

    optVariableAction(.data(1)).value = True

    If .data(1) = 3 Then

    txtVariableData(1) = .data(2)

    txtVariableData(2) = .data(3)

    Else

    txtVariableData(0) = .data(2)

    End If

    fraChangeVariable.visible = True

    Case Evt_AddText

    txtAddText_Text.Text = Trim$(.Text(1))

    scrlAddText_Colour.value = .data(1)

    optChannel(.data(2)).value = True

    fraAddText.visible = True

    Case Evt_Chatbubble

    txtChatbubbleText.Text = Trim$(.Text(1))

    optChatBubbleTarget(.data(1)).value = True

    cmbChatBubbleTarget.ListIndex = .data(2) - 1

    fraChatbubble.visible = True

    Case Evt_Branch

    scrlPositive.max = UBound(Events(EditorIndex).SubEvents)

    scrlNegative.max = UBound(Events(EditorIndex).SubEvents)

    scrlPositive.value = .data(3)

    scrlNegative.value = .data(4)

    optCondition_Index(.data(1)) = True

    Select Case .data(1)

    Case 0

    cmbBranchVar.ListIndex = .data(6)

    txtBranchVarReq.Text = .data(2)

    cmbVarReqOperator.ListIndex = .data(5)

    Case 1

    cmbBranchSwitch.ListIndex = .data(5)

    cmbBranchSwitchReq.ListIndex = .data(2)

    Case 2

    cmbBranchItem.ListIndex = .data(2) - 1

    txtBranchItemAmount.Text = .data(5)

    Case 3

    cmbBranchClass.ListIndex = .data(2) - 1

    Case 4

    cmbBranchSkill.ListIndex = .data(2) - 1

    Case 5

    cmbLevelReqOperator.ListIndex = .data(5)

    txtBranchLevelReq.Text = .data(2)

    End Select

    fraBranch.visible = True

    Case Evt_ChangeSkill

    cmbChangeSkills.ListIndex = .data(1) - 1

    optChangeSkills(.data(2)).value = True

    fraChangeSkill.visible = True

    Case Evt_ChangeLevel

    scrlChangeLevel.value = .data(1)

    optLevelAction(.data(2)).value = True

    fraChangeLevel.visible = True

    Case Evt_ChangeSprite

    scrlChangeSprite.value = .data(1)

    fraChangeSprite.visible = True

    Case Evt_ChangePK

    optChangePK(.data(1)).value = True

    fraChangePK.visible = True

    Case Evt_SpawnNPC

    cmbSpawnNPC.ListIndex = .data(1) - 1

    fraSpawnNPC.visible = True

    Case Evt_ChangeClass

    cmbChangeClass.ListIndex = .data(1) - 1

    fraChangeClass.visible = True

    Case Evt_ChangeSex

    optChangeSex(.data(1)).value = True

    fraChangeSex.visible = True

    Case Evt_ChangeExp

    scrlChangeExp.value = .data(1)

    optExpAction(.data(2)).value = True

    fraChangeExp.visible = True

    Case Evt_SpecialEffect

    cmbEffectType.ListIndex = .data(1)

    Select Case .data(1)

    Case 3

    ScrlFogData(0).value = .data(2)

    ScrlFogData(1).value = .data(3)

    ScrlFogData(2).value = .data(4)

    Case 4

    CmbWeather.ListIndex = .data(2)

    scrlWeatherIntensity.value = .data(3)

    Case 5

    scrlMapTintData(0).value = .data(2)

    scrlMapTintData(1).value = .data(3)

    scrlMapTintData(2).value = .data(4)

    scrlMapTintData(3).value = .data(5)

    End Select

    fraSpecialEffect.visible = True

    Case Evt_PlaySound

    For i = 1 To UBound(soundCache())

    If soundCache(i) = Trim$(.Text(1)) Then

    cmbPlaySound.ListIndex = i - 1

    End If

    Next

    fraPlaySound.visible = True

    Case Evt_PlayBGM

    For i = 1 To UBound(musicCache())

    If musicCache(i) = Trim$(.Text(1)) Then

    cmbPlayBGM.ListIndex = i - 1

    End If

    Next

    fraPlayBGM.visible = True

    Case Evt_SetAccess

    cmbSetAccess.ListIndex = .data(1)

    fraSetAccess.visible = True

    Case Evt_CustomScript

    scrlCustomScript.value = .data(1)

    fraCustomScript.visible = True

    Case Evt_OpenEvent

    scrlOpenEventX.value = .data(1)

    scrlOpenEventY.value = .data(2)

    optOpenEventType(.data(3)).value = True

    cmbOpenEventType.ListIndex = .data(4)

    fraOpenEvent.visible = True

    End Select

    End With

    End Sub

    Private Sub HideMenus()

    fraPlayerText.visible = False

    fraMenu.visible = False

    fraOpenShop.visible = False

    fraGiveItem.visible = False

    fraAnimation.visible = False

    fraMapWarp.visible = False

    fraGoTo.visible = False

    fraChangeSwitch.visible = False

    fraChangeVariable.visible = False

    fraAddText.visible = False

    fraChatbubble.visible = False

    fraBranch.visible = False

    fraChangeLevel.visible = False

    fraChangeSkill.visible = False

    fraChangeSprite.visible = False

    fraChangePK.visible = False

    fraSpawnNPC.visible = False

    fraChangeClass.visible = False

    fraChangeSex.visible = False

    fraSpecialEffect.visible = False

    fraPlaySound.visible = False

    fraPlayBGM.visible = False

    fraSetAccess.visible = False

    fraCustomScript.visible = False

    fraOpenEvent.visible = False

    fraChangeExp.visible = False

    End Sub

    Private Sub txtPlayerText_Change()

    Dim tempIndex As Long

    tempIndex = lstSubEvents.ListIndex + 1

    Events(EditorIndex).SubEvents(ListIndex).Text(1) = txtPlayerText.Text

    End Sub

    Private Sub txtPlayerVariable_Change()

    Events(EditorIndex).VariableCondition = Val(txtPlayerVariable.Text)

    End Sub

    Private Sub txtVariableData_Change(Index As Integer)

    Select Case Index

    Case 0: Events(EditorIndex).SubEvents(ListIndex).data(3) = Val(txtVariableData(0))

    Case 1: Events(EditorIndex).SubEvents(ListIndex).data(3) = Val(txtVariableData(1))

    Case 2: Events(EditorIndex).SubEvents(ListIndex).data(4) = Val(txtVariableData(2))

    End Select

    End Sub

    ```

    Can you solve this problem ?

    i will put your name on my credits ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

    Thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

    Sorry for bad english ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
  4. ![](http://i.imgur.com/F7rnwef.png?1?3091)

    i set the variable to 5

    but, the var is always reset to 0

    sorry for bad english ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png)
  5. I have one question

    why the variable is always reset to 0

    i'm using EA, how to fix it ?

    do you have a solution ?

    thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  6. is there a feature like this on EA ???

    >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/efe6383897289cf50d7620e9cc9bfd90.png)

    thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  7. Why if the character is dead, the item will dropped from inventory ???

    how to fix it ???

    i'm using EA

    please help me ![](http://r20.imgfast.net/users/2016/30/32/14/smiles/3493242349.gif)

    sorry if my english is bad
  8. How to use global chat in EA

    and how to change max HP heal from item (deafult is 255) ???

    sorry if my english is bad ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  9. wew, this awesome game ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    oaaah, indonesian language ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    >! Ditunggu gamenya gan ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
  10. Hi all ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    How to start the server on VPS ???

    i using 1host free VPS

    Thanks

    >! ![](http://i75.servimg.com/u/f75/17/52/96/12/110.png)

    >! ![](http://i75.servimg.com/u/f75/17/52/96/12/210.png)
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