For add more than 255, this tutorial is for EO 2.0 but maybe this works in EO 3.0 too. However, make an backup of your game before start. In Client side search: ``` If GetPlayerStat(Index, x) < 255 Then ``` or ``` If GetPlayerStat(Index, x) < 250 Then ``` and change for: ``` If GetPlayerStat(Index, x) < MAX_LONG Then ``` after search for: ``` If Index > MAX_PLAYERS Then Exit Sub If Value MAX_BYTE Then Value = MAX_BYTE Player(Index).Stat(Stat) = Value ``` and change for: ``` If Index > MAX_PLAYERS Then Exit Sub If Value MAX_LONG Then Value = MAX_LONG Player(Index).Stat(Stat) = Value ``` In **Private Type PlayerRec** search for: ``` Stat(1 To Stats.Stat_Count - 1) As Byte ``` And change for: ``` Stat(1 To Stats.Stat_Count - 1) As Long ``` **Client~Side** finished, now in the **Server~Side** search for: ``` If GetPlayerRawStat(Index, PointType) >= 255 Then ``` or ``` If GetPlayerRawStat(Index, PointType) >= 250 Then ``` and change for: ``` If GetPlayerRawStat(Index, PointType) >= MAX_LONG Then ``` Now in the end of modConstants add: ``` 'values Public Const MAX_BYTE As Byte = 255 Public Const MAX_INTEGER As Integer = 32767 Public Const MAX_LONG As Long = 2147483647 ``` After in **Private Type PlayerRec** search for: ``` Stat(1 To Stats.Stat_Count - 1) As Byte ``` and change for: ``` Stat(1 To Stats.Stat_Count - 1) As Long ``` It's done. I translated it from this site: [http://aldeiarpgbr.forumeiros.com/t3054-add-mais-de-255-em-1-stat](http://aldeiarpgbr.forumeiros.com/t3054-add-mais-de-255-em-1-stat)