Dawntide
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Posts posted by Dawntide
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Hey,
Can someone teach me how to add animations to projectiles? In the item Editor you can choose an Animation, but they do not show up at weapons.
I want "cast animations", when the player shoots the projectile and "animations" when the projectile hits something/someone.
thanks in advance! -
Please make bigger maps, no one likes to change map every 3 seconds. You will completly lose orientation
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@jcsnider:
> I would love to see some of your resources contributed to the forums. There are far too few DBZ fan games and they are soo easy to make…
>
> Anyways, your game looks epic. Keep it up and I will be watching intently.
What do you mean? Why is it easier than other fan games? I am surprised to hear such a statement, i thought everyone hates fangames and the people who make them.
And i wonder what the game is like? Are you just choosing a saga and the difficulty and grind your way through them all the time? -
Hey,
A few minutes ago i found a pokemon set at my computer consisting of pokemon sprites and tiles.
I do not know where i got this from and who gets "copyright" for this, obviously nintendo does, but i do not know who shared this, so do not blame me.
http://www.freemmorpgmaker.com/files/imagehost/pics/f6a2779e9abb3dde4762af4c70c285e3.rar
I hope you find it useful! -
If i only had a converter to easily convert it to EO, i would be the happiest man on the world :D
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I tried it, but the animation still does not show up on npcs, only on blocks, any fix?
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A username is something you type in random out of memory, not even thinking about what username is nice. A representing game name should be nice and you should choose a good one.
Anyway, i do not want to waste my time driving you mad. -
Come on, we both know that this whole project is carried by 1 person and this person is definitly not you.
I do not understand why you can not just stop getting mad. I told you that i do not like your game and you should just accept that.
And creating bomberman sprites at your own which differ only in 5-10 pixels from the original still violates the copyright, otherwise copyright would not make any sense. -
No, but i do not really care. But the funny thing is, that the developers of bomberman online told me i could not use the code because its on mirage, so do not blame me, blame them.
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I do not care about your lobby code, because i can not use it anyways because its on mirage, so i am not interested anymore.
When you change all tiles, all characters and the whole design, then i would accept it, but at the moment its just 100% copied from bomberman series.
But thats okay, i will leave now. -
@Wins:
> Yes there is a launcher, but there's also a bug where the maps are causing the error. If you would download the game you would know this. Furthermore, every post you've made in the thread has very little research behind it, and has a lot of negativity fuelled behind each post. Please keep your comments to yourself or post constructive criticism when you've put enough effort into researching behind the topic rather then creating a post to fuel your idiocy. Thanks.
I just do not like copyright violations, but no reason for getting mad. -
Hey,
Here is a basic 2,5 D graphics tutorial in the form of a picture i found!
[http://share.cherrytree.at/showfile-6492/perspective_tut_cyangmou_v1_0.png](http://share.cherrytree.at/showfile-6492/perspective_tut_cyangmou_v1_0.png)
>! ![](http://share.cherrytree.at/showfile-6492/perspective_tut_cyangmou_v1_0.png)
credits: cyangmou
I hope you can use this tutorial! -
@Ne[o:
> x link=topic=82136.msg881434#msg881434 date=1344736392]
> Version 1.3 was been released! Read the update log here:
> http://www.touchofdeathforums.com/smf2/index.php/topic,82136.msg879436.html#msg879436
>
> Please remember to delete your maps if you get Error 6 - Overflow.
>
> Thank you,
> Blaster Online team.
Am i understanding this right? Why you have no auto updater/launcher? -
Hey,
I am trying to combine the following things:
show dev tag, Name, title, guild and level.
Here are the tutorials i used:
titles: http://www.touchofdeathforums.com/smf2/index.php/topic,81493.0.html
guild: http://www.touchofdeathforums.com/smf2/index.php/topic,78441.0.html
level: http://www.touchofdeathforums.com/smf2/index.php/topic,67213.0.html
dev tag: http://www.touchofdeathforums.com/smf2/index.php/topic,62955.msg668195.html#msg668195
I want to combine them so the details show up like this:
GUILD NAME
DEVTAG LVL TITLE NAME
Could you please help me?
Thanks in advance! -
When it is not hard enough for you, then add an animation to it and make it possible to create more projectile weapons of this type in the item editor, so its a new item type
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Hey,
I got a challenge for all the good coders in this community.
I tried it, but i'm a noob and fucked up my files, luckily i create a backup after nearly every small change :D
I want to create a "grappling hook".
You throw/shoot the projectile and it pulls/warps you to the place where the projectile hits, whether it is a tile or a npc/player.
that's it. -
That is the dumbest thing you can do. If you have more than 1 antivirus system they gonna hinder each other and you will get owned by your own antivirus programs.
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Sorry, but blasters online is one of the most uncreative names for a game i've heard in my whole life.
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i am interested too!
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I got GData its by far the best antivirus program out there, so it is definitly no false positive.
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I feel sorry for those guys with their bad anti virus programs, they all got infected.
The thread opener should be banned for posting such a link. -
Remove the first link. it is infected.
Add animation to weapon/projectile
in Source
Posted
Maybe this way is better:
is there a way to combine spells with projectiles? So i have a spell which shoots a projectile, so i can add an animation easily?