Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Wins

Members
  • Posts

    37
  • Joined

  • Last visited

    Never

Posts posted by Wins

  1. > I agree that one contest at a time would be a better idea. I think you should have them on a rotating schedule, like programming then art or music or whatever. Plus if you put the game making one towards the end of the rotation it would probably get more entries as people would try to incorporate their entries from the other contests into that game.

    Ily.
  2. Clear your head don't be protective of your actions, just calm down. Everyone is just yelling at you, either it's just for kicks are they genuinely hate you, but for one, I think you all just need to calm down. I think you should credit the placeholder image for the login screen and other screens that use the image. It's just morally right and will make everyone stop complaining, the image doesn't belong to you and that's why they're mad. They don't like you showing or using something you did not make for a show off thread. Just do it, and stop the hating.

    (Think of it like a University dissertation, if you don't source material from where you found the image/text/quote/diagram/statistic then you'll be in deep deep trouble, this is to ultimately act like a professional company, don't use something you didn't create, unless you have the rights or an acknowledgment from the rightful owners).

    You should credit the game, not google search. Google Images is where you found the image but it's not the source. It could be a blog/website but ultimately crediting the rightful game is enough in this case.
  3. Hmm, I think the characters should have a pixel-based shadow instead of it being airbrushed. Apart of the building looks too plain, hence I think they need more detail.  If you look at the building as a whole (with the scenery) it just looks flat but the building casts a broad and dark shadow. The white building is (being spherical) clashing with the brown (entrance) building, therefore I think you should make the brown building more attuned to the white by making it spherical and lastly, add some depth to the roofs.
  4. I got a copy for free, been running it in Parallels (also used the developer & consumer preview). I like it, it's not that much of a change to me since Parallels automatically skips the Metro Start Screen, so I don't need to bother panning around that menu, but when I installed it on a desktop computer I wished it'd detect a touch screen and if there isn't one then disable that screen. I know it's just 0.1 second different from just clicking the desktop button, but I wish it could disabled out of the package without some third party hack that would require money (Start8?). Doesn't bother me too much, but to some, it's like Microsoft is flipping them off before they can use their computers.

    As for the 2nd issue, the start button. I guess they could've left it in, it doesn't really make a different wither people could hover over the bottom left corner, they could've just left the start button. I like that you can now attach ISO's without any third party applications. As for anything else, I don't really bother diving into them since I'm never going to buy applications from it's marketplace as I have no intention of changing eco-systems.

    I guess, for those unhappy, they can always use Windows 7\. I think Windows 8 just needs one tweak, which will disable tablet features and functions. One prompt whilst initialising the setup which would determine if you want touch functionality and the metro start screen. I don't think it's necessarily a bad direction, but they can't afford to lose consumers, and hope they've done the right thing. I like it anyway, but not as my primary OS.

    Oh a big plus for customisability.

    [http://allthingsd.co…eave-microsoft/](http://allthingsd.com/20121112/breaking-windows-head-steven-sinofsky-to-leave-microsoft/)

    **Steven Sinofsky is leaving….. Yikes.**
  5. I like the logo… kinda. I think the logo that you created doesn't reflect the house style of the graphics of the actual game. For example, If I was creating a logo, the main aim would be to create a friendly aesthetic. The font that you've chosen looks too serious to be a logo for Cinder. To me it would be a perfect logo for a medieval or war game. Just imagine logging into the game and seeing that logo and then when they actually play the game, there's a surge of colourful avatars and environments.

    - Wins
  6. > How did you make the website so nice?! What did you use?!

    I don't normally do bright/cartoony style websites, I've had a lot of past experience with website building and modifying existing systems to tailor around a specific product. I'm more of a designer for UI/UX systems *forum themes, blogs, applications etc.* The main tools I used are:

    * Paper & Pen: To draw the outline of the website then write down the list of elements and define them under css names
    * Notepad: To code the website, I use this to code as much as the website as possible (I don't need any additional editors any more.) This step, I would create the basic structure.
    * Photoshop: I design all the UI/Text in here, and then once that's finish, I start exporting all the assets into images
    * Back to Notepad, hook the basic structure up with CSS and then integrate the images. I normally revise a lot of coding at this point, and move to Photoshop, back and forth to finish up the site.

    I design/code things several times to get the final version, but this is the only tools I need. Oh, and of course Chrome.

    I still have to revise quite a lot of the current website but to be able to plan before you develop is good. I've used Dreamweaver in the past, but I don't need that expensive software that doesn't really achieve anything I need or want from, but as a beginner, you should play around with it. I've been doing this for a long time too, and I'm still a student, so I still have a lot to learn.

    As for creating a design like this, you'll need experience. I can't justify that you will create a website like this from day one, you need to learn and experience the problems of code management and fixing those small bugs whilst you develop.
  7. I can't believe I said da bomb diggity…. what was I smoking... I mean't to say Da bomb diggity proximity.

    Anyway I moved the website to the main directory, meaning you can access the full site from: http://www.blastersonline.com I'm still waiting for some assets to finish up some of the elements. I've integrated the portal page to our index page, and I'm going to work on the forum next. You may sign up on the forum and post etc. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
  8. I can recognize these subtle patterns anywhere. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
×
×
  • Create New...