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tolemi959

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  1. So I an having a new issue. Pretty game breaking. Whenever I try to make a healing spell it's also useable on enemy monsters. In fact, it will even go above their maximum heal. For example, if the monster has 50 health and I heal him trice with my healing ability (which heals for 15 HP) his health bar will disappear and get up to 95 HP. Any solutions to make it non-NPC only?
  2. > Great! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) > > Can you remind us what issues are still left outstanding? I have all my issues stated in the main post. I have made more RPG type of games, but I never really worked with VB before, hence all the questions. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  3. Worked. One more issue solved. The code appearently was **&H00B5B5B5&** (181, 181, 181).
  4. > Try modInput for the hotbar thing. And there is a tutorial for that I believe. And why not use the RGB? You should get them from the image file. Use any image editor. I searched the project for the code. Doesn't work. And I posted the RBG myself. The image in the folder already has been edited, but the problem is the background color on the shop form is black, which is dominant apparently. And I can only change it to the "default" colors, which is why I need a code of some sorts. (&H00000000& = black, ??? = the color I need)
  5. Nope, hex codes do not work. And according to the link you posted 112 is the F1 key, if I am correct. I tried looking in the client VB for it (project search), but without results. Searching for "vbKeyF1**"** didn't work either.
  6. **1.** Found it! The only problem is I can't set it to the exact color I want (due to limited options). But I assume if I change the color code correctly, it's possible? I am talking about this code: &H00000000& The color I need is R:181, B:181, G:181 **2.** N/A. **3.**``` If KeyCode = 48 + i Then ``` What do I do with this? As I said, I really have zero clue what I am doing.. Also, when typing in the chat the WASD keys still move you around. Any fix? **[EDIT:]** I'd also love to know how to change my spawn points (and re-spawn points whenever you die). And I added a new class to the game. Where can I change the stat scaling and input any needed information?
  7. 1\. So it a color form? Sorry, I am an absolute newb when it comes to VB and I'd love to have some guidance here. I really should stick to the defaults, but I simply don't want to. ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) 2\. N/A. 3\. Ah, yes, but where do I change what? What Module do I need to edit? Also, I tried using [this](http://www.touchofdeathforums.com/community/index.php?/topic/115191-eo-wasd-movement/page__st__60#entry789400) guys method to disable the movement part whenever you are typing, but it doesn't work. I can't move at all. ``` 'Move Right If ChatFocus = False Then If GetKeyState(vbKeyRight) < 0 Or GetKeyState(vbKeyD) < 0 Then DirUp = False DirDown = False DirLeft = False DirRight = True Exit Sub Else DirRight = False End If End If If ChatFocus = True Then If GetKeyState(vbKeyD) < 0 Then DirUp = False DirDown = False DirLeft = False DirRight = False End If End If ``` Etc.. And even worse, whenever I have typed -anything- in the chat, but not hit enter (it's still in the box), I can no longer (auto-)loot. I have [this](http://www.touchofdeathforums.com/community/index.php?/topic/131057-auto-loot-walk-over-item-to-loot/) applied, if it's of any help to you guys. I didn't post these questions in the original topics, because I don't want to necro them.
  8. Hello, I am having a few issues. I am using **EO 2.3 - Event**. –--- **1\. (Solved)** This is how my current shop UI looks like: ![](http://i47.tinypic.com/11hh0f6.png) But! In my _client\data files\graphics\gui\main_ folder I changed the background color to grey (the same color as the blocks around the icons). But somehow it doesn't work? –--- **2\. (Unsolved)** Next up we have a healing issue. I want a NPC to heal me. So I set him up correctly (I am 100% sure of this). On the event page I wrote this: > Restore Player HP > Restore Player MP It does shows the healing animation & I think it does actually heal you, BUT it doesn't reflect correctly on the health and mana bars. (Read: Client-sides issue) –--- **3\. (Unsolved)** So, I used [this](http://www.touchofdeathforums.com/community/index.php?/topic/115191-eo-wasd-movement/#entry703214) WASD tutorial. It worked, but now I also want to change my F1, F2, F3 etc shortcuts to 1, 2, 3 etc. How can I do so? –-- **4\. (Unsolved)** Whenever I have typed -anything- in the chat, but not hit enter (it's still in the box), I can no longer (auto-)loot. I have this applied, if it's of any help to you guys. –--- **5\.** **(Unsolved)** I'd also love to know how to change my spawn points (and re-spawn points separate whenever you die). –--- **6\.** **(Unsolved)** I added a new class to the game. I changed the name & base stats and you can select it when creating a new character. It also has separate skill, which is good. But how can I change the stat scaling and input any other needed information? Whenever I currently try to add a new skill for the new class, I need to set the class requirements to 'warrior'. Otherwise it doesn't work. –--- **7\.** **(Solved)** Whenever I add a NPC to my list, the Attribute NPC spawn does not update. In fact, I don't think it has ever updated at all. I currently have 1x Stinger, 1x Poison Mushroom & some other NPCs on my list, whilst the spawn shows me 4x Stinger & 1x Poison Mushroom and that's it. ![](http://i46.tinypic.com/f3gfmf.png) –--- **8\. (Unsolved)** I remember seeing a tutorial on having more skills, different kinds of skills such as roots, buffs, DoTs, HoTs etc, but I can no longer find it. Any working ones for EO 2.3? –--- **9\. (Unsolved)** Is there any way to gain special admin attributes? Such as walking through solid objects, increased running speed (anything to make mapping/eventing easier). –--- **10\.** **(Unsolved)** So I an having a new issue. Pretty game breaking. Whenever I try to make a healing spell it's also useable on enemy monsters. In fact, it will even go above their maximum heal. For example, if the monster has 50 health and I heal him trice with my healing ability (which heals for 15 HP) his health bar will disappear and get up to 95 HP. Any solutions to make it non-NPC only? –--- Will add in more questions if I can't find my answer to it. (The search button isn't working properly and the guides/tutorial index is outdated for the most part) Thanks!
  9. Hmm, I see. But maybe there's a workaround to this. Is it possible to change the background color of the inventory to the same color as the items? If yes, how do I do so?
  10. Ok, cool. But is there a simple way to give ALL those icons a black background? The pack has 974 icons and I am not gonna change them all manually.. -.-'
  11. Holy shit. That was fast ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) Either way, I'll try it right now and edit in my results in a bit. EDIT: This is what an item on the ground currently looks like. It's perfect. Nothing wrong with it. ![](http://i46.tinypic.com/2ueodop.png) But here's the issue: ![](http://i46.tinypic.com/5e97q9.png) It has a grey background. I tried adding a empty icon, but without success. I don't really mind having this, but it is ugly as hell. And for the other "issue" I had, it worked. So thanks for that! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  12. Well, yeah. I would love to know this. ^ I pretty much want to remove or disable the spell names when you are casting one (the floating names above your head when casting and whenever you finished the cast). I use a clean client. Also, on a sidenote, how to I change the transparent settings for icons and such? I think purple is the default transparent color, but I want to set it to black, so I can use [this](http://www.touchofdeathforums.com/community/index.php?/topic/120425-eo-20-rmxp-graphics-sounds-and-music/) pack. Thanks!
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