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intenselol

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Everything posted by intenselol

  1. > Correct. If you've changed the port serverside anturally the client has to follow. > > I believe that you may also encounter restrictions on port ranges based on the xmlsocket flash class > > I'd point you to the exact frame / line to change it but im not at a comp with access to the source right now. No need to show me the line. I changed the port back to the original one, opened it, and everything is up and running perfectly now. Awesome job with the flash client. I've been waiting for a web-based client using an engine similar to playerworlds for years.
  2. I'm having an issue getting the web client working. Some info: I have my server up on a dedicated host. I changed the port in the data file to 7001, and opened it. I confirmed that's working with http://www.yougetsignal.com/tools/open-ports/ I recompiled the swf file with the necessary information. _global.PUBLISHINGTIME = true; var LockToDomain:String = "burstsocial.com"; var HostIP:String = "my dedi's IP"; I uploaded the html and swf files to my domain here: http://burstsocial.com/Flash_Eclipse_v3_0_1.html As you can see, I'm unable to connect. I'm guessing because I need to define the port on the client side?
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