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Scratso

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Everything posted by Scratso

  1. Any chance you could mak a midi versions of them? Lol.
  2. hey, you have 3 people who would use it! :P
  3. futuristic medieval :P youre an android in a world of humand and you have to sa e thatvworld from "The Void" who rules heaven.
  4. Bump! Also, We no longer need a GUI designer (updated OP) as Mod Matt kindly gave us the GUI he made for a project he was working on ages ago and we're modifying it accordingly. Also, we no longer need a Sprite designer as we have an external source for that job. We are still looking for the other options, however, and we thank those who are helping for their help! Also, Sn0w Beast, we're still looking for them paperdolls ;) Also, soon I'll be making a few items so we'll need some done for them as well when I make them. Thanks!
  5. > So this is my first tutorial, and Im doing it for my 100th post xD This tutorial will show you how to add a piece of code that checks if the sever is online then shows the appropriate picture ( Online or Offline ). This is fairly basic and can teach those new to vb some basic stuff. > > Lets Start. > > All Client Side. > > On frmMain add a timer with these properties. > > Timer Name: tmrStatus > > Top: 0 > > Left: 0 > > Interval: 1000 > > Then double click the timer and add this code inside the Sub: > > > > ``` > If ConnectToServer(1) Then PicOnline.Visible = True PicOffline.Visible = False Else PicOnline.Visible = False PicOffline.Visible = True End If > ``` > Then we need to head over to Mod generals and add the file directories for the pictures. > > Find 'Menu pics And add > ``` > frmMenu.PicOnline.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\Offline.jpg > frmMenu.PicOffline.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\Offline.jpg > ``` > To the bottom. > > All you need to do now is create two picture boxes somewhere on your frmMenu with these pictures "Online" and "Offline" and set their visibility to false in properties and create the actual pictures themselves in gui/menu and name them appropriately. > > Im pretty sure thats everything, please let me know if ive mistyped something important ect ![](http://www.touchofdeathforums.com/community/public/style_emoticons/default/smile.png) Shouldn't the online pic be this: ``` frmMenu.PicOnline.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\Online.jpg") ``` ? otherwise it's displaying that the server is offline even when the server is online…
  6. > You haven't told us if you restarted your client. I did restart my client and the music just wasn't playing when I logged back in. Woops, sorry about the double-post. I forgot these forums don't have merge enabled… Edit: Maybe I could make it optional as to which music you want to play? Like in Options I put the music options there and let people select and play? Would that work? Because personally, I do prefer games where you choose your own music to play :P
  7. > He did, apparently it's a problem with server-client sending or with saving. > > He also did a lot of tutorials…. so i think it has to do with one of them.... > > > > Scratso did you change anything to the map data in server and client or something with the maps at all? > > > > Maybe backup all your maps and start with an empty map folder in server and client. Yes… I'm rewriting my edits now to see if that'll work.
  8. > 1\. restart the game client on the second pc. > > Not working? > > => Did you change something in the code ? => Yes => What did you change? => show the changes you made to sound system. I didn't change anything about the sound system.
  9. Ok, so I go ahead and try change a map's music, thinking it'll work. So then I go on another computer after hitting "Send" and the music isn't playing! :o So then I set it again, click Play and Send again, and it still will only play on that computer. Plus, I set two maps music differently and it doesn't register that they're different - it keeps the music the same throughout the game. Anyone know how to fix this?
  10. Scratso

    Uploading my Game

    > Oh, so where should I put my IP at, in the server's Options or the Client's config > > And should I put my port too Hmm… what ISP do you use? I can guide you through the Port Forwarding if you use Virgin Media.
  11. Scratso

    Uploading my Game

    You shouldn't use the ip given by the server, use ipchicken.com and use the ip address that tells you. Did you port forward? If not, there are a bunch of tutorials on doing it.
  12. I want to know that too…
  13. > Anything COULD work. It's a matter of if YOU can get it to work. I'd love to help, but it's nearly 5 AM where I live. I need some sleep O.O I've just put it in another form :P
  14. > [http://www.eclipseorigins.com/community/index.php?/topic/127988-eo-eo-20-eo-30-easy-movable-gui/?hl=movable](http://www.eclipseorigins.com/community/index.php?/topic/127988-eo-eo-20-eo-30-easy-movable-gui/?hl=movable) > > There's a tut. Work it into working with the Admin Panel Didn't work. How about the Admin Panel is not in Main.frm but rather it's own form called Admin.frm? Could that work?
  15. > I've seen it in the form of several organized tabs at the top, still not very practical though… > > I would just make the admin panel movable. I mean like the Map Editor, the Editors sort of form :P Otherwise, what's the code to make it movable?
  16. > An engine I was using previously had a 'Developer Suite' and I can honestly say it was more hassle than the standard way of things. ah. What about if the admin panel was a different form?
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