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xXPandakXx

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Everything posted by xXPandakXx

  1. so i downloaded a gamejolt api which allows users to get trophies and stuff on the gamejolt site. they have different api's for different languages.i downloaded a "visual basic" one because i see alot of people talking about changing the game's code with VB6 and whatnot.it came with the main file achievements.VB which contains the functions of gameID,game private key,yada yada yada. how do i make this work? the format of the stuff insite the achievements file doesn't look like its compatible with the customscripts file. also if i want to run a event which gives you a trophy how will i be able to run the function to get it?
  2. @[member="Dungeon Master"] any-chance-of-a-delete-event-node?
  3. @[member="jcsnider"] ok-so-it-works,but-when-i-exit-and-re-enter-the-room-it-respawns-instantly(i-set-it-to-have-a-chance-of-spawning)
  4. i'm-using-origins.and-i-dont-see-any-option-to-disable-it. is-there-anyway-i-can-prevent-the-sprites-from-overlapping-otherwise?
  5. how-can-i-turn-it-off? yea-i'm-making-a-mmo-for-fnafb
  6. [like-this](http://www.mediafire.com/view/hx8r7xb5c47acnv/classes.ini)
  7. why is this happening: i have 4 classes. i have the male sprite,female sprite, male and female stuff the same sprite for each class. class 1 i have everything on 1\. but it gives me sprite of 4 class 4 i have everything on 4\. but it gives me sprite of 4 with 3 behind it. what is going on??????///
  8. everytime i have an event set to forcespawn a npc the npc always glitches out and teleports all over the place.
  9. > I just tried this on a fresh new EO. If you happen to use the EO 4.2.3, it seems that version has a bug regarding spells. Item that should learn spell #2, but has ID #33, will give you spell #33 (Even if there is none -> gives you nothing). thanks
  10. > Please.Learn the basics i meant to say use not equip
  11. > You don't equip a spell item, You use it and it removes the item and gives you a spell.. ok i double click it and it says i have equiped it.so how do i "use" it?
  12. sorry that i keep posting help here but when i try to *use* a spell item to learn it it just says spell has been equipped and never give me the spell. help?
  13. its so confusing…. ``` StartItemCount=1 StartItem1=1 StartValue1=1 StartSpellCount=0 ``` what does each of this mean?Is start item count how much items you have on default? startitem1 is the 1st item right? but startvalue1....what does this do? and i think we need a better tutorial on these things because i have no clue once so ever how to setup this properly
  14. what should they do to be able to connect?
  15. yea its telling me that an ip has connected everytime i do the test on canyouseeme
  16. then why can't they connect?this is what confuses me they both said they're firewall isn't interfaring
  17. ok so the wierdest thing happend. turns out it is working, someone just connected and disconnect but wasn't my friend. i have shared the game with 2 other people so the problem is probably on his side.
  18. > Lol, Make sure you forwarded it to the right IPv4 address, Your port in the router should forward to your self, Run the server then goto www.canyouseeme.org insert 7001 click the button is it says failed: > > > > Check firewall > > Check port forward > > Check everything > > > > If success and they still cant join then not sure :) it says success. i have hosted servers before, also i dont have a firewall on my computer and windows defender is disabled.
  19. thats exactly what i did. idk why they can't connect. what do i do? i dont wanna dissapoint the 80 people that are following my game saying that they can't access the server. and my ip is already static
  20. i tried to open port 7001 and it says success on the test port foward site. my friend cannot connect on the client config where it says "ip=" do i put my ipv4 ip there? or the public one. i tried both, i tried adding a space, nothing works. he aso said firewall isn't interfaring
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