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eemarwell

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Posts posted by eemarwell

  1. For anything you want to do there is always more than one way to do obviously.
    But I don't know how to do this IN THE CODE using VB6\. In Java we do that using .xml, .txt, .properties and lot of other ways. That's what I meant.

    I know how this functions and I know how to do that in other programming languages like Java, Ruby, PHP… but not in VB6.
  2. Hi guys!

    I'm new here, but I'm professional Java programmer and the first thing what I questioned myself is, how can I implement a internationalization system on my game?

    In Java we have a lot of frameworks who make that more easy to do in Java Web of Desktop, and it is very easy using tags and one unique archive to store all translations for one language, and if we want to include another language all we have to do is create another archive copying the old archive and translate it…

    But, implements one system like that in VB6 make me lost my head after read the code, I'm testing here the EO2.0, EO2.3 and Eclipse Worlds Engine, but I'm a Java OO Programmer and I'm lost in VB6 world (procedural programmed).

    I want to know if someone here already made this possible or have any idea to how to do that.  :wacko:
  3. Hello guys! First of all, congratulations for the great job you're done here with this custom engine Aeirex!

    I worked some years ago with 2d engines but stoped for study… now, I'm back, and see this, its wonderful!

    But I need to know some things about this project, I'm outdated about this world...

    What are the "know bugs" of this engine Aeirex?

    I'm happy to see this, beause the brazilian community of Eclipse are too many disorganized...

    I read some pages of this topic but i don't know what bugs still alive.

    Hey, I'm Java and Ruby programmer (rubyonrails) okay, whatever, only to you know! xD
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