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Posts posted by Coyote
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Pmed u
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Well it was problem for me too.I got it fixed after some time.Did tutorial for that while ago http://www.freemmorpgmaker.com/thread-474.html?highlight=pet+summon
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Hey,
Anyone remember how to fix receiving game data freeze on old EO?
Thanks -
I made something like that for someone…Cant remember who anyway just base yourself on PlayerWarp sub and if you want portal to be drawed then it will be a little more complicated...Anyway this should not be hard if you are familiar with vb6
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Bump! Doing features cheap , fast.
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BUMP! Any feature!
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Selling out this engine - cheap! PM ME!
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Lol error is so stupid.
It is looking for player , hid index = intrade and intrade = 0 so there is the error.
Player index cant be 0.
So just put If TempPlayer(index).InTrade > 0 and error is solved!
Hope this helps -
Hello Eclipse,
I'm looking for someone who can make me a logo for free.
If you have free time and you are creative please pm me.
Of course after you make ma a logo you can always count on me with coding stuff ;)
Have a good day. -
Can you run any .exe program in it or it has special ones?
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Bump!
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Make a gameboy
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Bump!
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Hello Eclipse,
I'm making a new pokemon mmo (DX8 Engine based) that is going to be released this year.
So I as developer dont have time to do everything by myself.
Thats why I'm looking for team that can help me.
What I need is a skilled person who knows what he is doing.
3 x Moderators
2 x Pixel Artists
1 x Story Writer
Screenshot from the game :
[GIF is laggy but not the game]
![](https://i.gyazo.com/bd8caf9bfa56deab7c18527f619241a8.gif)
PM ME! -
The solution: Open up image in paint and save it as bmp.
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@'Matt':
> It's okay. If they shut him down, he'll just respawn.
Made my day lol -
Check if there is compiled version of engine, it there is then just run it as administrator.Hope this fix your problem:D
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Its actually super easy.
Do this on both client and server:
modEnumerations
add a new packet like STest
Server Only:
in modServerTCP add new sub
Sub SendTestData(byval index as long)
dim buffer as clsbuffer
set buffer = new clsbuffer
buffer.writelong STest
buffer.writelong LONGYOUWANTTOWRITE
buffer.writestring STRINGYOUWANTTOWRITE
Sendatato index,buffer.toarray()
set buffer = nothing
End sub
Now on client side go to modHandleData and take a look to other subs and you will figure it out. Its super easy. -
Nice.
P.S fix your website -
BUMP!
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Can be available on GitHub - Open Source free for everyone. Please read the thread to find more about it!
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BUMP!
In a good mood! -
Sorry Bro
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Hello eclipse xD
Was bored so I made this tutorial.
Super easy and simple myBB login tutorial for Vb.net.
Things that you will need for this:
1.Vb.net
2.myBBLogin.dll - [myBBLogin.dll Download](https://www.mediafire.com/?3nohyxay1z48zb5)
3.A brain
Steps:
1\. So Create a project
2.Make a one button - Text: "Login" , Name: "btnLogin"
3.Make 2 textboxes - Name one "txtUsername" and other "txtPassword"
4.Double click on form to open Form_Load sub
5.Paste this in Form_Load sub
```
txtPassword.UseSystemPasswordChar = True
```6.Go to Project ->Add reference -> Browse and find myBBLogin ,load it.
7.On the top of all code add
```
Imports myBBLogin
```8.Below```
Public Class Form1
```or whatever your form is named add:
```
Public Const myweb As String = "freemmorpgmaker.com"
```- or whatever your myBB page link is
9.Double click on btnLogin and paste this:
```
Dim wrkr As New HTTPWorker()
Dim myBBForum As New myBB("http://" & myweb & "/member.php?action=login", txtUsername.Text, txtPassword.Text)
If wrkr.login(myBBForum) Then
'Logged in , do something
MsgBox("Logged in!")
Else
'Failed
MsgBox("Login failed,please try again!")
End If
```
Tadaaa , your myBB login is done!
If you follow code up below you should be able to login with your Eclipse Origins acc.
:D
Enjoy coding and have a good day xD
How to convert custom tilesets into SEB Engine Format
in Q & A
Posted
If you used some kind of program that has issue with saving as bmp etc. the image wont be loaded by engine.
I had the same problem with my own program saving images.
The fix for this is to just open up the saved image in paint and save it a .bmp again.