@Erkro1: > BUMP > > This gives me playerlevel * 2 + 1.. -_- ``` ' make sure they're not spending too much If GetPlayerRawStat(index, PointType) - Class(GetPlayerClass(index)).Stat(PointType) >= ((GetPlayerLevel(index) * 2) - 1) - 1 Then PlayerMsg index, "You cannot spend any more points on that stat.", BrightRed Exit Sub End If ```