juvanio
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Posts posted by juvanio
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Sexy Code <3
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I've read this thread from page one 'till the current and all of those comments.
Honestly, your project is interesting, but like said by others, it seems to be copied or plagiarized. You're fourteen years old right? Age doesn't really matter but the outlook of things with other people is a very important point to consider. I noticed you asked for opinions (which is good) but once you receive a negative opinion, you just seem to go and say "Who told you to post your opinion here? Get out of my thread. Learn proper understanding." People have been trying to help you, I'm not sure if you can clearly see that. Have you been scolded by your parents? Take that as an example, they get mad when you do something wrong 'cause they wanted to **correct** you. In which on my opinion, the Eclipse forum is considered as a whole family which corrects the mistake of another. I don't know what's the problem, but many people were already pointing out what's wrong with the GUI. If you'd ask me, it's over embossed and it's really mismatched. Buttons don't really need _fancy_ fonts, it'll just make them look ugly. I design GUIs myself and when I see something not good, I like to correct them, instead of blurting "I don't like it, go die.". This game can improve a lot if you'd look from **another person's point of view**. If you're asking what I meant, it means, once you finish something, play the role of an audience. See if something's wrong and correct them. I've noticed with you is, when you see it good, you don't seem to be open with what other people thinks of it. In which that will ruin your game and your personality. And as a leader of a project, it's your responsibility to **be open with criticisms, especially negative ones**. You're not bad with graphics, but I'm not saying you're good. Your skills with it can improve beyond of what you can think. Everyone has potentials, but one needs to listen with what other says.
Now, I'll be discussing about your game. It's interesting as I said earlier, but it seems to be copied or plagiarized. It's not wrong to copy them and review them, but copying them and claiming it as your own is the bad thing. We're not officially blaming you, we're just telling you that it **seems** to be a copy-paste kind of thing for the classes. As for your story, feel what your audience likes and see what fits your GUI, Music, Color theme and suchs misc. Everything needs to connect like a puzzle piece. You can just for example name a game "Heaven" with some demons eating a kid on the background right? As for your GUI, it's overly embossed but the concept is not bad. And as for the text on the buttons, don't use fancy fonts, it ruins it.
That's all I wanted to say. Please do take this a constructive criticism, it's not wrong to hear what other people would like to say right?
Regards,
Juvanio -
> what version is eclipse event system ? 2.0? i desided to go with the least buggy and add my own features so what do you suggest?
Honestly, Eclipse Origins 3.0 may be poorly coded but I don't find it much buggy. You may want to use that if you're after the adding of .PNG formats. I believe Eclipse Origins 2.0 is stable since Robin has left it clean, but disadvantages are, alpha-blend things which you use purple or green or other weird colors just to make something transparent. There's a lot of options! Feel free to fool around, who knew you might be a genius ;] -
You might want to refer to this thread Sekaru made; [Click my butt!](http://www.touchofdeathforums.com/community/index.php?/topic/131648-picking-the-right-engine/)
But now base on my opinion, I'd rather learn to code since most of the custom engines are buggy as they say.
> THINGS I NEED
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> click to move with mouse
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> able to change screen size/res
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> 8 directional movement
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> Things i want
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> possible added sprites for ne nw se sw movemement
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> possible pet system
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> possible guild system
Those things that you want has tutorials which suits your satisfaction. As for the "possible added sprites for ne nw se sw movement" you're saying, it actually depends with the pixel artist already. Unless you know how to do some pixel magic, then you can make your own sprites facing those movements you're expecting.
Now, if you're really lazy or you don't really want to code, here are some engines [even though it's buggy or so whatever] I'd suggest:
> THINGS I NEED
>
> click to move with mouse; [Eclipse - Some Unique Name Here](http://www.touchofdeathforums.com/community/index.php?/topic/129958-eclipse-some-unique-name-here/)
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> able to change screen size/res; [Dragon Eclipse](http://www.touchofdeathforums.com/community/index.php?/topic/127573-dragon-eclipse-20/)
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> 8 directional movement; [Eclipse - Some Unique Name Here](http://www.touchofdeathforums.com/community/index.php?/topic/129958-eclipse-some-unique-name-here/)
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> Things i want
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> possible added sprites for ne nw se sw movemement; Art~
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> possible pet system; [Dragon Eclipse](http://www.touchofdeathforums.com/community/index.php?/topic/127573-dragon-eclipse-20/)
>
> possible guild system; [Dragon Eclipse](http://www.touchofdeathforums.com/community/index.php?/topic/127573-dragon-eclipse-20/)
Most custom engines are buggy, but if you knew how to fix them, then you're good to go!
Regards,
Juvanio -
Administrative Rights or not, you can install it. All you need is the installer.
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> No recommendations for Project Vertigo? ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
Isn't Project Vertigo considered as EO 2.0? -
I actually liked your story's outline. You just got to re-write it with some grammar and it'll be perfectly fine, and add some details and some 'game' feeling or whatever they call it. Another thing, your mapping may be bad for now, but try getting mappers to map for you instead. Learn from them, there's no harm in it, is there? Get to learn how to use Visual Basic 6 (VB6) so you can code some badass tutorials or your own codes into your game. That'll make your game nicer, at least.
Lastly, be open with criticisms. They'll help you improve. -
became amazingly insane
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I think it'd be better to keep it simple and clean, too much classy fonts sometimes ruin your game.
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Great thread, Kevin.
We're currently working on Naya Online as quick but surely as we can. At first, we've actually start with EO3.0 and then Dominic came in.
We'd be glad if some talented Pixel Artists would join us! We're looking forward to great custom graphics and more.
As for the Logo and other stuff, I'm currently working on it. The logo posted in the OP was a draft and just a quickly-done type of logo.
We gladly accept your criticisms for our improvements, please don't hesitate ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) -
I can say this has a lot of potential. Just the GUI and some things will just have to be improved ;]
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> where is the attack/interact button?
He just answered it.
> Use the Attack/Interact button on the jaildoor. **(Control by default)** -
Just follow through the conversation.
Or in other ways, just teleport yourself into another map. But make your self admin first. (when making yourself admin, go to the Server window, Player tab, then right click on your name and press Make Admin.) Now once you're admin, press PrntScr or /admin, it'll take you to your admin panel, just play around the panel. -
> 2nd Entry:
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> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/de2ffc164c079c59868dfa82fd2209bc.png)
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> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/288231335da805bf52bcfd7659329062.png)
Looks great ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png) But I don't know why it somehow gives me the idea of a telescope? :]x -
Try this: http://www.robin.freemmorpgmaker.com/eo_runtimes.zip
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Those two songs are friggin' brain washers D:
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Yeah, I attended a birthday party last night, everyone was like dancing this xD
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Looks awesome possum! The sprites are quite similar to the game called "[Legend of Yore](http://www.legendsofyore.com/)" xD Or it must be perhaps LoY inspired?
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So yeah, I was outside when all of my friends were like "Op Op Op Op, Oppa Gangnam Style *giggles*
So yeah, when I got home, came to check it out, everyone was like 'Oppa Gangnam Style' O_O At first I didn't like it but I found it funny after a few moments of listening and seeing how the dance steps were xD
[media]http://youtu.be/9bZkp7q19f0[/media]
OPPA GANGNAM STyLE IS BETTAH THAN SWAG SUCKAS! -
> First map (i am not a mapper but i'm little satisfied about this map)
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> I recruit expert mappers ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> ![](http://img853.imageshack.us/img853/3421/map1mv.png)
So this is your first time mapping? Looks awesome possum for a first timer ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png) -
You can also use Deathbeam's [Eclipse Advanced](http://www.touchofdeathforums.com/community/index.php?/topic/128709-engine-eclipse-advanced-v307/) custom engine if you want to have that "CS:DE" feeling for the GUI. And I think he's trying to make it CS:DE like already, I guess you'll have to wait for the release!
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I'll be honest. This isn't the first time I've seen this, I like view this twice a day I don't know why D:
But anyways, lovely graphics, sexy GUI and great staffs :'O I'd love to stay tuned :] -
> ![](http://i50.tinypic.com/2mzcv36.jpg)
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> I did it out of boredom D:
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> edit; I forgot to put the shadow on the Inv >_< to be edited soon ._.
Just a bounce to my GUI btw x3 -
![](http://i50.tinypic.com/2mzcv36.jpg)
I did it out of boredom D:
edit; I forgot to put the shadow on the Inv >_< to be edited soon ._.
No team damage when party ?!
in Q & A
Posted
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> Anyone can help me to fix this please? Thanks!
> Well maybe EA is shitty for you (god of VB6) but for noobs like me it's a very usefull engine for creating. **Thereis some little bugs i try to fix and i did it for the most.**
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> So now i'd like some real help to find the code i have to change because i ain't found it. My english is bad and it's very complicated to translate fine what you all explain.
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> Thanks again!
If you know how to fix them, then why don't you know how to code of the removal for what you're asking?
But anyways! Like Sherwin said, try looking at the server side.
> yy horrible coded..? wtf better than fresh eo ;] most buggy :>
Sorry but, it's wtf worse. EO 2.0 is very stable than you think. And then EO 3.0 came which may not be 5% stable but is STILL better than EA or ER. You say it's not horribly code because you don't seem to have reviewed the code yourself.