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marhaST

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  1. marhaST

    [EO 1.3] Fps <= 7

    @Robin: > Depends how much time I get to work on the engine. It'll be released when it's ready for release. @jeff thanks for your input, this is a completely new windows install freshly formatted ntfs, i have the latest dx drivers, i have a 1 gb video card, i play other fps games, engines etc. @Robin sounds good, thanks for responding, i wont keep you any further. :)
  2. marhaST

    [EO 1.3] Fps <= 7

    @Robin: > ![](http://i38.photobucket.com/albums/e112/Kite_Minase/Reaction/kagami-in-thought.jpg) > > Competitors? I make Origins for myself. If other people want to use it then they're free to. If they want to go use someone else's engine then they're free to do that as well, I don't really care. > > Concerning the issue I've already said that I'll be working on engine optimisations to drag up to the FPS. In fact I wrote a fairly large development post about it a while ago. > > You can all shut up reporting that you have low FPS. It's really not needed. I've promised you all that I'll work on fixing it and continuing to moan about it isn't going to change anything. :rstar: do you happen to have an eta on your time frame for fixing it, could you solve the fps problem within 3-4 days, surely it couldn't be that hard for someone as skilled as yourself ?:rstar:
  3. marhaST

    [EO 1.3] Fps <= 7

    i have really low fps too, i have a 1 gb video card, 4 gb of ram quad core processor, fresh windows install and everything and i get 12 fps on the latest version. i have tried other engines, like vbgore,g2d,old konfuze and it all seems to be more up to par than this…800 fps cannot even be seen by the naked eye, anything under 32 is horrible, 50-150 is desirable. so what could you change robin to make this stable ? your competitors have 50 x 50 scrolling maps with 150 FPS, what are they doing different than you ?
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