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Master LoLo

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  1. @Azyru: > the second is better than the first, but I would suggest starting over. It'll give you a fresh start. yes this i know and also i don't know about orgins and thats the one i am going to be working on atm i just need to increase the map size to say 20 x 20 if possible along with the screen of the game.
  2. alright i have tried something new and looked at a couple of tutorials but here is a different theme i think every one might like. Dark Light [http://soundcloud.com/dj_vari/dark-light](http://soundcloud.com/dj_vari/dark-light)
  3. @Robin: > As for your map, delete everything and start again. to tell the truth i have done better. it has just been like a year since i made maps.
  4. @Robin: > Use Origins. Much easier to create good areas with dynamic map sizes. i would use Origins if i knew where to get it because its not on the main site by what i saw any way. and here is my revised version ![](http://i1234.photobucket.com/albums/ff417/MasterLoLo/ScreenHunter_02Jan151025.gif)
  5. @Jeff: > sheeesh, you read a mapping tutorial!!! ur better than most newbs, but use transitions from grass to snow. i am useing the basic EE2.7 tile set if i can find them i will use them
  6. ok i am going to work on it a bit more and come back in an hour with a new pic to see what you guys think
  7. i want to know what people think so far cause i do know there are little things that need to be fixed. ![](http://i1234.photobucket.com/albums/ff417/MasterLoLo/eternaldarknessentrence.gif)
  8. since this is only a sample image i would like advice as well on how to fix it the halo i couldn't figure out how to work with but pretty much i want a character line for something like that any suggestions on how to fix it up. also i know its to big i did it like that so i can get a more through criticism considering that is the size i work with when it is zoomed in.
  9. ![](http://i1234.photobucket.com/albums/ff417/MasterLoLo/MEinrpgform.jpg) i just worked on this about 2 hours ago.
  10. well i would have to say even tho it is over used since i have my gaming experience, I would say its not bad. could be better but it actually looks good. The shadows are a little dark but sometimes that can't be fixed as so simple
  11. another one but I am still working on it Elevated past time [http://soundcloud.com/dj_vari/elevated-past-time](http://soundcloud.com/dj_vari/elevated-past-time) I my self think this is a little to rocky to be a rpg loop but I need the critic and opinions
  12. this is a little tune I made for the project I was making with eclipse. Eternal Darkness [http://soundcloud.com/dj_vari/eternal-darkness/s-gOYWk](http://soundcloud.com/dj_vari/eternal-darkness/s-gOYWk) I just want some opinions cause I haven't really worked with making music for games before.
  13. comment on free your soul pretty damn good 0:36-1:33 needs to be less repetitive just like the bit after your great transition but other wise its really good.
  14. well thats answers half my question thank you, and let me be more specific i want my users to be able to use 10 ap on what ever attribute they want when they are creating the char. like (2 str, 2 spd, 4 def 4 mag) if they wanted or something like that.
  15. I could not decide on the stats for my classes how would i make it so the players had a AP (Attribute Points) to use and ever level they get a cretin number of AP to use?
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