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someone2

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  1. @Jacosmoot: > Well, it sounds like to me, that you're sprite is too big. > If this helps out any, let me know, thank you!! > Good luck, and have a nice day! :cheesy: Uhm, that's not the problem. The sprite i made was a small fast made sprite. Smaller than the tree that was already made when i downloaded it.
  2. I just made a new resource. Well, I just used the already made tree. Ripped from the tileset. Copied everything from the already existing other tree. Ok, now I added the resource to the map, but now everytime I try to run server, and I also got this when I placed the resource, it says subsript out of range.
  3. Uhm, well… I didn't understand anything of it. Could you maybe help me a bit on how to code a own house system for EO, like the one in ES?
  4. @Rithy58: > If you're using EO, it'd required coding. > You can add a new TILE_TYPE that is for Housing. When is stepped on, run a Sub that handle the Housing thing. The sub should check if the house belong to the Player. If it it's not, warp back to current position but subtract 1 from the Y and/or X coordinate. Else, do nothing. > > Sincerely, > Rithy Wait, what do i have to do to make it work on eclipse origins? Oh, and eclipse origins doesn't have a house system like eclipse stable, right?
  5. Does anybody maybe have an idea how i can do that like somebody can buy it's own land and that after he bought it other players will be send 1 tile back if they try to enter the land?
  6. @Sealbreaker: > Reloaded your scripts? > I dont see any other thing causing such a problem then… > > -seal It's very weird… I reloaded it, script is on, restarted the server and client... By the way, i have to press "Ctrl" in front of it, right? Oh, by the way, the text in the "Speak" box also doesn't show...
  7. @Sealbreaker: > @[Cake: > > > Vitin â„¢ link=topic=65746.msg707157#msg707157 date=1288526119] > > @Sealbreaker: > > > > > is scripting turned on? > > > > > > -seal > > > > Yeah probably scripting is off.The script looks fine > > Yeah that's what I thought.. I hope he knows how to turn scripting on >.< :D > > -seal Well, scripting is already on. P.S: Don't see me like those "me bad english plz plz help me don now ho.w to make game and srvr plszz lpslss ploxxxxx pl0x help" guys ;)
  8. It doesn't work… I set the "Scripted" to 0, it is supposed to give a message to the player, with this code in Sub``` ScriptedNPC(Index, Script) Select Case Script Case 0 Call PlayerMsg(Index, "Welcome to Knights in War", WHITE) Exit Sub Case Else Call PlayerMsg(Index, "No NPC script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select ``` I stand in front of the NPC, press CTRL, but nothing happens.
  9. I made a script in the NPC script file in Eclipse Stable. Now how can I aplly the script to an NPC? And could anyone please explain it a bit clear, because I'm new to this and I don't exactly know how everything works :). Edit: I use Eclipse Stable 1.3.
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