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wawahoe123

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  1. @Robin: > 800%. > > It's all explained in the FAQ and in the thread Damian made. 800%? Lol? I added scripting, and the server is opening in just like 2 seconds, and my fps unlocked is 170k?
  2. @crzyone9584: > Ah i see. but why add the option? scripting slows the system down. It just slows it down a very little bit. And I added it because I really need the option to script.
  3. @crzyone9584: > EO has no scripting. Its all sourced base edits. You will need VB6 to edit anything. > > As for commands search for > > ``` > Public Sub UseItem > ``` > That sub has pretty much every command you want add hp, has and take item… then for remove health just do the opposite as add hp. > > If you dont have vb6 I'd recommend reading the tutorials in the link up in the navigation. Ah ok, thanks. I know it doesn't have a scripting system, but I added options to script things so I needed some codes like how to add and remove HP etc.
  4. Is there a way to make scripted tiles in EO? Any tutorial to install this in the source or something? Please help, I really need this! It's urgent!
  5. So, I haven't used EO for a pretty long time, so I kinda forgot… 3/4 of everything... Well, now I have a little question about scripting. Could anybody maybe give me functions (things like add hp, remove hp, has item etc.) please? Thanksh
  6. Well, atm this is the code im using ``` Case 1 If HasItem(index, 2) Then Call PlayerMsg(attacker, "Thanks for bringing it!", White) Call TakeInvItem(index, 2, 1, True) Call GiveInvItem(index, 1, 1, True) Else Call PlayerMsg(attacker, "Come back when you have it...", White) End If Exit Function ```The hasitem code is supposed to check if the player has the item. If it has it, it will take it. But now, why does it say index is not declared? What did i do wrong?
  7. @jcsnider: > ``` > call setplayervital(index,HP,getplayervital(index,HP) + 10) > ``` > Index is the player slot in the server, hp can be switched out with MP then the value would be the current player's hp value (again HP can be swapped with MP) and then the + 10 would add the amount to the players current vital (hp or mp) Ty, but it says index is not declared…
  8. Bump… Anybody, please? I really need some of these basic codes...
  9. @Sheldon: > Since EO doesn't have a scripting engine you'll need to edit via the source code which needs a copy of VB6. > > Here's a tut for downloading it > http://www.touchofdeathforums.com/smf/index.php/topic,68399.msg749075.html#new Yeah, i know, I'm not stupid. But I just got a scripted npc script thingy working so now i can script NPC's. I still can use codes for it like to add hp and take items etc. But i don't know the code to do things like that. So now I'm asking if anybody could post 'em here.
  10. Could anybody please give me codes, or a tutorial with all the basic codes for EO 2.0? (With basic codes I mean like code to + hp and mp, code to change player sprite, code to give and take item from player and to check if it has it and all such things)
  11. I exported a sprite from RMXP to EO 2, but the character is invisble?
  12. Never seen a free VPS…
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