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SolidLink

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Posts posted by SolidLink

  1. @'PD':

    > @'alextoti99':
    >
    > > ive added email in my project, could u make a code to accept only email types? and not 123 but [email protected] only or yahoo in etc
    >
    > That should be easy enough but PM me with some more details like which engine you're using.

    Yea, would be cool if you also do it on mine :) I find the Username pretty useless…
  2. @'Sekiguchi:

    > At least we savor the moment while sucking, cause all you do is swallow. xD

    Hilarious and original…. :P

    * * *

    @'sherwin':

    > All of you suck~
    >
    > (this is a insult thread right ? :D)

    Says the one with no avater  (yep, it's just a joke :D)
  3. @'Mohenjo:

    > Yet can't even add a little feature like WASD yourself

    Sorry, I just helping you… you're the one who forgot to add it after 8 updates... took you months to realize
  4. @'Mohenjo:

    > How petty, WASD movement being such a big deal that you can't use an engine without it?

    A great programmer adding features but didn't even add WASD. Nah I just think it's pretty stupid…
  5. @'Zynato':

    > Wow, what an original response!

    Wow, what an original insult!

    * * *

    @'Mohenjo:

    > More original than programmers starting and never finishing their engines

    At least his engine has WASD movement.
  6. Okay the goal is simple, you insult the person who replied for example

    Person 1 makes thread
    Person 2 insults person 1
    person 3 insults person 2   and etc.

    Remember this is for fun! Don't get mad. We should all have a laugh at ourselves :P
  7. With those features coming soon, i might change to ER :P

    Anyways Suggestions: Randomized Item stats

    Basically it randomizes the name, stats, level requirement, stat requirement and class requrement

    So let's say we make an item called sword, you can have a file in the server with names so sometimes the sword can be "Sword of ________" and has random stats. It's a really cool feature that I would like to see (or rip it from Rasbek if u like :P) and it save so many slots in the item editor for other items.

    * * *

    Add these too

    ![](http://i.imgur.com/1DFuNGP.jpg)
  8. @'alextoti99':

    > Because my old updater was deleted, ive created a new one with VB6.
    > Its not sth, its just a simple file downloader that has a version check too.
    > Download link with source: https://www.dropbox.com/s/0q10ss8m699zr9g/updater.rar?dl=0

    Thanks for the updater :P I really needed one
  9. @'Mohenjo:

    > Go to the DrawPaperdoll sub and you should see a "/ 6", change it to "/ 8" (it is actually "/ 3 / 2" but that = "/ 6" to find the middle of the texture). This will give you 4 rows instead of 3, but only 3 of those rows will ever be used. This will only make the paperdolls compatible, but not used.
    >
    > Once you finish that, find the Call DrawPaperdoll and see where it has Anim in that line and change it to (Anim + 1). This way that DrawPaperdoll sub draws the correct column of the paperdoll

    Aaand done! That works now and also I get this weird bug: 

    ![](http://i.imgur.com/GYZFnAi.jpg)

    It dosen't show any paperdolls past 7 and 7 is a wing for some reason? lol
  10. @'Mohenjo:

    > Are you asking how to preview the paperdoll in the editor? You just have to increase the size of the picbox, then find where in the code the image is given and add some for the weapon, armor, helmet, and shield (just make sure to use the tex_paperdoll and set the scrlbar max to NumPaperdoll)

    Oh ok I'll do that and also i meant like the paperdoll being compatible with RMXP sprites.
  11. Thanks Mohenjo Daro for fixing the issue! :)

    Also if possible:
    How to show equipment paperdoll without wearing an aura and RMXP instead of VX ACE

    Thanks again :)

    * * *

    I have fixed the issue where you have to wear an aura for the item to show but the shield is now an aura which I don't mind now tbh.
    The only thing I have to make is to make it compatible with RMXP sprite.
  12. @'alextoti99':

    > you could coppy the code from renewel :D

    Tried copying from EFF, Prospekt etc but the thing is I think the paperdoll code is already in there, I just don't know how to make other equipments use the paperdoll
  13. ![html photo html.jpg](http://i.imgur.com/QQvX8dN.jpg)

    Disabled the use of paperdolls and uses Aura for the helmet. I think the paperdoll code is still in there but I can't find a way to make other equipments like armor,weapons etc to use paperdoll since it is disabled in the item
    editor.
  14. @'alextoti99':

    > what do u mean with auras?

    In the engine they disabled the use of paperdoll with the equipments and turned the helmet as an aura and you can only use auras as the paperdoll but not other equipments.But I want to use the paperdoll for other equipments. I looked at the source and there were the paperdoll codes etc but I don't know how to make it so you can choose paperdolls for weapons, armors etc. So if anyone can please help me out with this then it would be really nice.
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