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w00t

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  1. im using eclipse stable and Microsoft Visual Basic 6.0 stats are added and defined in 2/3 of the proyect still I have some errors w new stats but ll be fixed today remember im doing this alone and I dont know much about vb but at least I try pd: im not sure about the ramdom sprite generator…can someone check it? I think that will be usefull for someone edit: im having probles with this line frmServer.caption = GAME_NAME & " (" & frmServer.Socket(1).LocalIP & " : "& CStr(GameServer.LocalPort )& ") - Eclipse Stable Server" also i CANT open the client.vbp it says error loading
  2. trying to modify the server.vbp added Luck and Special Defence (SD for magic defence) as stats can someone chek this sentences? thx n_n Function CanPlayerCriticalHit Int(GetPlayerLK(Index) / 2) + Int(GetPlayerLevel(Index) / 2) Case SPELL_TYPE_SUBHP Damage = (Int(GetPlayerMAGI(Index) /2 - GetNPCSD(victim)) I need some backup… edit:also i did for random sprites when you create a char Randomize(1, 100) If Player(Index).Char(CharNum).Sex = SEX_MALE Then Player(Index).Char(CharNum).Sprite = ClassData(ClassNum = min - max + 1 * Rnd + min).MaleSprite Else Player(Index).Char(CharNum).Sprite = ClassData(ClassNum = min - max + 1 * Rnd + min).FemaleSprite End If
  3. im using Eclipse Stable so i need to modify the source? note 1: i made the sprites work n_n so the project is 10% done :azn: i used only the leg sprites for pokemons and i pasted the map sprites in the tiles.bmp
  4. well hi to all of thou im w00t and im a gamer (thats obvious but i add this cuz someone ll ask) first :sorry for my bad english second:i have a few quesitons about making a game intro: in trying to develop a Pokemon Mystery Dungeon mmorpg (for my friends )and this engine is one of the best im working alone cuz they re tooo lazy ¬¬ and dont know how to use this questions : 1)how can i add a menu when creating a char that allows to choose pokemons element and generate a ramdom sprite based on the element? should i modify the main w vb?i learned basic of that but im not good programing.. i mean if u choose "fire" at element the game generates a random fire pokemon to the user or allow the player to choose the sprite based on element? i ll make a class for each but i ll copy/paste 2) i was thinking about using only the legs sprites to make the pokemons i have all the sprites for gba (took me 2 days to have all the sprites and tiles from the emulator if someone wants them i ll post it in 2 or 3 zips) i must replace the legs sprites with mine or can i make the engine get the sprites separately? 3)i ll use 1 sript to make pokemon evolve i was thinkin about using this Class Advancement (Dark Dz) Class Advancement (HaleBlazR) Class Advancement (Joseph Kelleher) Class Advancement (MegaNanoLith) Class Advancement (MiddiaN) Class Advancement (Soljah) whats the most apropiate for this? i want to them get a lvl or use an item to evolve thx to zeno for the Dodge based on speed script! Azalgath for Stat max for each class script MrKnight for Player Housing / Furnature / keys script thouu re pros ;) i ll try to do my best i ll acept sugestions i need a lot of help and i ll add you in the credits ,really thx for reading :azn:
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