Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Hugo

Members
  • Posts

    76
  • Joined

  • Last visited

    Never

Everything posted by Hugo

  1. This is very good. Can not wait for resources robin shop! XD
  2. SamuGames, you're a great man. Congratulations on the tutorial. Very good! :D
  3. Everyone knows that the best mechanism for mapping is the RMXP. You have several options and everything is much simpler and easier, Origins is good, more RMXP is a thousand times better, this is indeed correct.! All mapping in another editor needs without wandering around the map to map other areas. Set priorities and bloks at once, without putting a need for a stay. RMXP is far better than any other version of eclipse.
  4. @Vitin: > Its like 3 lines of codeā€¦If you can't do it by yourself you are a eclipse-retarded :) This is the famous type "member ridiculous" to think is better than the others.
  5. @Robin: > Wasn't really something _wrong_. The more stuff you add to the renderer the slower it'll run. I put off optimising the loops for quite a while. Ah yes, now I understand it correctly.
  6. @Vitin: > I still can't believe you guys had lags.I have the same 65 fps as in the 1.2.0 EO. Other people also had the same problem. Really seemed to have something wrong.
  7. This version is simply great! No lag, and so far not seen anything wrong.
  8. @Robin: > You're confusing arrogance and annoyance. I answered bluntly because I'm getting annoyed by the amount of bullshit people insist on posting here. I understand perfectly. But it is not certain, that the dumb questions that other people, be discounted in who has nothing with it. He made only one question that could best be met. But do what you want.
  9. @Robin: > Ignorance? It's a very simple answer to a very simple question. I do what I want when I want to do it. It's how I've gotten Origins to the point it's at now and it's how I'll continue to develop it in the future. If you've got a problem with than then you're free to not use my work. A less arrogant response would be much easier. I do not want to fight you, sorry for anything.
  10. What ignorance to a simple question!
  11. Have they put the price? and the requested item? such as currency, and value.
  12. People should work on your projects instead of waiting a new version, the current can now be used well, could be more aware of it.
  13. Logical that this version is usable! It's just not an extreme noob to at least fix the little things wrong that's for sure to do something.
  14. Excuse me is that I am Brazilian, more thank you:) This was done without any system at all, only what is already on the origins, you have a legal staff proposal will surely appreciate how simple it is.
  15. The instability is very good, yesterday's pre-alpha of my game, had 20 players online and everything was very good. >! ![](http://1.bp.blogspot.com/_TkhchtBS25g/TSZWgWJ_J2I/AAAAAAAAAME/twoRJApOnoM/s1600/1%25C2%25BAImagem.PNG) Great job Robin.
  16. Launching a pre alpha version of my game, and for some players who will receive an error "Run time error 11 " "Zero Division" They are doing nothing and receive this error. ![](http://img6.imageshack.us/img6/6232/buglol.png)
  17. Hugo

    EO Changing Sprite Size

    Just switch to bmp.
  18. Hugo

    EO Changing Sprite Size

    It should work, is dynamic and supports any size, just say what's happening, what error?
  19. This does not seem to work very well with the new version of origins. My friend was attacking the character and gave an error "Run time error 11, think it needs some updating;
  20. But I'm not talking about different versions, but of different customers with the same version.
  21. Try to put maps from a client on another, they will error when starting the game.
  22. Not for the, put maps on other clients the same version of origins, does anyone know how to fix it?
  23. How do I see the character's level in this new version?
×
×
  • Create New...