Notsu
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Posts posted by Notsu
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I want to create map where entering is possible only by button, on click that chcecks how many players are on the map and if <=MAX_MAP_PLAYERS then warps you to this map.
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Hello,
My first question is how to add new constant like MAX_PARTY_MEMBERS or MAX_MAP_NPCS called MAX_MAP_PLAYERS, I add these constant to the modConstants in server and client. Is that all?
and the second question:
I want to check the MAX_MAP_PLAYERS when player want to enter map. If max_map_players on map then can't enter. How to do this?
Can You suggest an idea how to do these things?
Thanks for reply. -
Check the map moral if safezone the can logout
Anyone know how to do this?
thanks for reply -
Now npcs attack but all functions like walking, follow the player if targeted and attacking are slower as if shared by 4 or more ;p
On no touched by my evil hands copy of Elipse Origins it's works good.
Do You admit it's problem server or client side?
My speech sounds like mumble but I have hope You'll understand me. -
Ehh ;/ I have next problem, the npcs don't attack when 2 and more(i think) persons are on the server.
The npc move properly, but when attacked it's got paralyzed.
Some time ago I include the Lightning's Boss system but now I don't use it and remove the Lightning piece of code, maybe problem is in not as a whole removed code?
Thanks for reply. :) -
I have problem with "GOGIVE" quest type, when I'm gather x items it says about completed task but I still have the wanted items ~~besides it's give me that items.~~
I see Your reply Erwin but still anyone don't know how to fix it? -
Thanks Jimmy, that's very helpful.
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Hi, I have next question, how to change the font script(default Western Europe) in the item and spell description? That's visible on MouseMove.
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Spells exist, I check 2 times ;d
edit:
I'm trying and trying and when the start items of class is those:
StartItem1=6
StartValue1=1
StartItem2=7
StartValue2=1
then i can't own start spells, when I change StartItem1 value to oter It's working, but not with all values: for reason when i put here 20 then not working but 3 it work.
lol it's strange :p -
Hi, anyone know what's wrong with this classes file?
```
[INIT]
MaxClasses=2
[CLASS1]
Name=Knight
MaleSprite=1,3,6
FemaleSprite=2,4,5
Strength=7
Endurance=6
Intelligence=5
Agility=7
Willpower=5
StartItemCount=3
StartItem1=2
StartValue1=1
StartItem2=3
StartValue2=1
StartItem3=10
StartValue3=1
StartSpellCount=2
StartSpell1=2
StartSpell2=3
[CLASS2]
Name=Mage
MaleSprite=7,8,9
FemaleSprite=10,11,12
Strength=4
Endurance=4
Intelligence=10
Agility=3
Willpower=4
StartItemCount=3
StartItem1=6
StartValue1=1
StartItem2=7
StartValue2=1
StartItem3=13
StartValue3=1
StartSpellCount=2
StartSpell1=1
StartSpell2=2
```
All working properly but when I create a new character(mage, second class) the character don't take starting spells, I include the standard eo 2.0 classes.ini and it's work but on my own configuration(posted here) i have this complication. -
thanks a lot for this tutorial. :)
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I have the same problem, anyone know how to do this?
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thanks man :)
I'm stupid… -
bUM;p
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Hello, I have an question:
Where is the code of exit game it's log out and put back to menu section.
And if any1 know how to make an logout blockade for X time of last received/infliger dmg with allow attacking spells
That's something like this for EE: http://www.touchofdeathforums.com/smf/index.php/topic,33922.msg311827.htm
Thanks for reply :) -
eclipse origins are really good!
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```
If Level_Show = True Then
' calc pos
TextA = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).XOffset + (PIC_X \ 2) - getWidth(TexthDC, (Trim$("Level " & GetPlayerLevel(Index))))
If GetPlayerSprite(Index) < 1 Or GetPlayerSprite(Index) > NumCharacters Then
TextB = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - 5
Else
' Determine location for text
TextB = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - (DDSD_Character(GetPlayerSprite(Index)).lHeight / 4) + 5
End If
```
I have problem with this code, all working properly but the level don't shows.
//sorry for my eng ;p
//edit: Ok, it's work. I don't write all of post. -
whoooah!
GREAT JOB!
very, very thanks =D -
hmm importing files from ee to eo are possible? all systems, scripts etc.
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;/ so ok, thanks for reply
// edit: when i bought windows vps how to configure ee server files on it? -
13513:~/server# exec Server/Server.exe
bash: /root/server/Server/Server.exe: cannot execute binary file
I'm read sth about ARM and i must have linux server files? ;p
Anyone can upload EE 2.7 server files for linux?
thx for reply :) -
Hello,
I have Server.tar on my vps but how to start the server? I'm using putty. -
thx for reply
This option(timeout) is needed to properly working account creation and server status?
If no, how to delete code of timeout ;p
// ok I deleted no necesarry code -
on systest.php
Warning: set_time_limit() has been disabled for security reasons in /home/soanunle/public_html/rejestracja/systest.php on line 44
on index.php
Warning: set_time_limit() has been disabled for security reasons in /home/soanunle/public_html/rejestracja/index.php on line 44
and sth like this(other line) on all subpages
how to fix it?
btw. I'ts really awesome reg sys GJ!
Help with increasing PK Points
in Source
Posted
and then in sub PlayerAttackPlayer add CallSetPlayerPK(attacker, GetPlayerPK(attacker) + 1) to check is this working do simple Call PlayerMsg(attacker, "pk points: " & GetPlayerPK(attacker), BrightRed) maybe necessary will be Call SendPlayerData(attacker) before msg