Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Notsu

Members
  • Posts

    75
  • Joined

  • Last visited

    Never

Posts posted by Notsu

  1. It's not looking bad but there is nothing special - just good.
    About colors: I think that colors from pic in that thread: [http://www.eclipseorigins.com/community/index.php?/topic/133632-gui-background-render-question/](http://www.eclipseorigins.com/community/index.php?/topic/133632-gui-background-render-question/) are a lot better
  2. I'm working now on something like this.
    Some time ago I "released" game called Soan Heroes and it was pvp focused. To be honest It's hard to cumulate at least 8 players to play a team-mode. The game was running 24/7\. Now it's dead but I changed the concept and wan't to fix missed ideas.
    The most important thing(I think) in that kind of games is a lobby, matchmaker where You can easy find an opponent, the second is to organize tournaments with rewards and the last thing is to make good tutorial how to play for newbies in-game.

    I think that'll help You.

    Sorry for my english.
  3. The shop action is sent to all players and it's reseting shop action of all players not just of the player in shop.

    Server side:

    Find:

    ```
    Sub ResetShopAction(ByVal Index As Long)
    ```

    and change that line in this sub:

    ```
    SendDataToAll Buffer.ToArray()
    ```
    to:

    ```
    SendDataTo Index, Buffer.ToArray()
    ```
  4. I think it's not that much, try it yourself. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

    btw. czemu pisze do cb po angielsku? Pamiętam cię z cllpsd, czemu nie ma cię na forum? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    Server is online: 185.5.97.173

    Enter this IP in config.ini to play or if you not downloaded client yet, just download and join game. :]
  5. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/43c5ae0c800fa475b695e261e91c3176.png)

    **_About game:_**

    _Jere Dungeons is an Online RPG based on Eclipse Event System 2.3, it's classic game with many quests, monsters, equipement and spells - but don't worry, the balance of the game is very important for me._

    _Game world is based on my own invented tale_ _and all things are consistent to this tale. Sorry, but I'll don't translate all of the story(You see how hard is to make this text for me)_ _but I can say it's about disloyalty of two races - humans and goblins, dark lords who constrain_ _all of the races to live underground and the_ _evil monster hidden in the deep of dungeons._

    **_Features:_**

    _- guild & guild war system_

    _- quests_

    _- pvp system(skulls, killers punishments etc.)_

    _-_ _game top10 players(for now only by lvl, in future_ _probably by guild wars win/loses)_

    _- web database of players(list of all players, search by name)_

    _- web top10 players(by lvl)_

    _- events: for now it's just 2 of them: regeneration and experience multiplier_

    **_The clue of the game(I may the most important things for me in future develop):_**

    _The most important thing is to get balanced classes, interest players in pvp/guild wars and enter players in ambience_ _of_ _the game_.

    **_Screenshots:_**

    ![](http://jeredungeons.xaa.pl/images/jereguide/interfejs.png)

    ![](http://jeredungeons.xaa.pl/images/galeria/dark_crypt.png)

    **_Ho_****_w to play:_**

    _The server is located in Poland(central Europe)_ _so friends straight from across the ocean may_ _have lags._

    _Website:_ [PL](http://www.jeredungeons.xaa.pl) / [EN](http://translate.google.pl/translate?hl=pl&sl=pl&tl=en&u=www.jeredungeons.xaa.pl) (Google translate)

    _Download:_ [PL](http://www.jeredungeons.xaa.pl/pobieranie) / [EN](http://translate.googleusercontent.com/translate_c?depth=1&hl=pl&rurl=translate.google.pl&sl=pl&tl=en&twu=1&u=http://www.jeredungeons.xaa.pl/pobieranie&usg=ALkJrhh_xACgygM4Z7AzEBxsxoQH7VWbGg)

    _The game will be online in 1-2 days._

    **_Thanks to:_**

    _I would thank all of the community for help and answer for my questions and I'll do it how it's done in Poland:_

    _ELO - Alatar for Quest system_

    _ELO - JC Denton Denton Denton Denton for Event system_

    _ELO - Robin for EO2.0_

    _ELO - ValentineBR for all of the bugfixes_

    _ELO - Joyce for updater_

    _ELO - small, polish community of eclipse(and not only) engines: [www.cllpsd.pl](http://cllpsd.pl)_
  6. CLIENT:

    ```

    Sub SendSomething(ByVal LongValue As Long, ByVal StringValue As String)

    Dim Buffer As clsBuffer

    Set Buffer = New clsBuffer

    Buffer.WriteLong CGuildCommand

    Buffer.WriteLong LongValue

    If StringValue <> vbNullString Then

    Buffer.WriteString StringValue

    End If

    SendData Buffer.ToArray()

    Set Buffer = Nothing

    End Sub

    ```

    SERVER:

    ```

    Sub HandleSomething(ByVal index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long)

    Dim buffer As clsBuffer

    Dim LongValue As Long, StringValue As String

    Set buffer = New clsBuffer

    buffer.WriteBytes Data()

    LongValue = buffer.ReadLong

    StringValue = buffer.ReadString

    Set buffer = Nothing

    End Sub

    ```

    Is it worth? Is it optimal and done in proper way? I'm saying about lines where is check: if StringValue is not empty then send it.

    But the server will try to read string if it's not sent in client code.

    I hope you'll understand. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

    Thanks for reply.
×
×
  • Create New...