alextoti99
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Everything posted by alextoti99
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thx a lot dude, i thought that they were going both at the same :P my bad lock the topic fixed
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yeah i have teamviewer could u? :D i can now :D sent u a pm iwth credentials
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when doing this the yellow line goes at the message send at server adn nth happens , my bad i didnt understand it now i think i did :P
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with which button cna i do that :P sry im new with vb6
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i dont get any error, the client just close when i step on the tile
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Hello, im writing a code that when a play steps on a tile to send a packet and open a window at client the code: Client: ``` ModBuy: Sub OpenBuy(ByVal name As String) frmBuy.Show frmBuy.lblname.Caption = name End Sub ModEnum:SSentBuyChar ModHandleData: HandleDataSub(SSentBuyChar) = GetAddress(AddressOf HandleSetBuyChar) Private Sub HandleSetBuyChar(ByVal Index As Long, ByRef data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) Dim buffer As clsBuffer Dim CharName As String Set buffer = New clsBuffer buffer.WriteBytes data() CharName = buffer.ReadString Set buffer = Nothing Call OpenBuy(CharName) End Sub ```Server: ``` ModEnum: SSentBuyChar ModServerTCP: Public Sub SetBuyChar(ByVal index As Long) Call PlayerMsg(index, "You can't continue on the rest map without buying the game!", Red) Dim buffer As clsBuffer Set buffer = New clsBuffer buffer.WriteLong SSentBuyChar buffer.WriteString GetPlayerName(index) SendDataTo index, buffer.ToArray Set buffer = Nothing ModPlayer: ' Premium If (GetPlayerX(index) = 26) And (GetPlayerY(index) = 11) And (GetPlayerMap(index) = 10) And (GetPlayerBoughtChar(index) 1) Then Call PlayerWarp(index, 10, 31, 11) Call SetBuyChar(index) End If ```The error is that when i go on that tile the client closes automatically without any error.
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pm me i can help u
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didnt understand u btw this is the window: http://prntscr.com/fny35k
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frontier eclipse. yes they are ok in the scroll bar, but it doesnt show the image. in the preview and doesnt use it.
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I have some animations in the graphics, but in the editor they are shown black.
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ah :O i thought threw source :P thank you
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Its not sth difficult i just thought that it could help some people. Its client Only. Difficulty: easy. First: Right click on the project at project manager add -> add form -> Splash Screen Then go at ModGeneral and find Public Sub Main() If Options.Debug = 1 Then On Error GoTo ErrorHandler +frmSplash.Show ------------------------------ +frmSplash.Hide MenuLoop Add the lines with the + , without the + Also delete the SetStatus if you want or you can modify them. Splash Screen Done. Now the tip of the day/week/month etc. Create again a form add-> add form -> tip of the day Then make the form as u like to fit with the game. And in mod input: Select Case Command(0) +Case "/tip" + frmTip.Show Case "/help" So when the player types /tip the tip form will show. You can add code to initialize the graphic at it too.
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ive found the first, was an event in the map. I was speaking for events. anyway thank you. found everything :P
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then the sprites are from gamemaker
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anyone???
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you mean how the engine parse the files .png or the eclipse's tilesets?
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they are all .png the first 39 work, the rest dont. ive test them all in other engines and where ok edit: found it, 40.png was missing my bad
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if the webserver is with the gameserver? and register to the server the same time? otherwise with ftp? also how can i see the layot of the files? accountname pass charrname d ?f ? * ³ ‚ F F F they are encrypted
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Why does my client load only 39 tilesets, while i have 73?
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When join the game for first time i get a text, how can i change it? Also are there any way to create events that will start on enter? Finally how can i add more commands? /command and //admincommand ?
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Is there any known way to register threw website?