@silentdemonic: > @EdSabbath: > > > @TimeBomb: > > > > > AFAIK there is no lighting, or at least real lighting, because Eclipse uses DX7, not DX8\. DX7 doesn't support lighting, but DX8 does. > > > > I know it isn't REAL lighting, silly. That's why I want to know how to handle the lighting. It's carried via alpha or color channel somehow. I just dunno which one or if it's direct on the map or a top layer. > > Tis not a good thing to call others Silly when you have not comprehended the content of what they have said. > He said to you that you will need to use DX8 to achieve what you mentioned as it can not be done with DX7. > Eclipse uses DX7 which would mean upgrading Eclipse to be DX8 and if you are going to do that you might want to investigate how VBGore done it just off the bat. > Currently the light system is contained within a Tileset so toy with that in the meantime. I can't find this light tilemap. Whar is it at. :/ EDIT: Also, the tilemap is what I'm looking for. I know how the damn lighting works, I just can't find it in the source. I want to make a portable light source. This is what I've been trying to say. >_>