Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Arisius

Members
  • Posts

    16
  • Joined

  • Last visited

    Never

Arisius's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. **-SHOWCASING-** Here's a screenshot of the finished port that brings the player from Sunside Town to Shiriko Town. ![alt text](https://dl.dropboxusercontent.com/s/qpp56ap3p512sfo/Port.png?dl=0) And here is a screenshot of my custom made game editor for the game. ![alt text](https://dl.dropboxusercontent.com/s/trzr0min5rqpdmc/gameeditor.png?dl=0)
  2. **- UPDATE -** The fishing system now comes with an additional mini-game the player must pass in order to catch a fish. How hard it is to catch a fish successfully depends on the player's fishing level that can be improved when actively fishing. Successfully catching a fish will grant the player fishing EXP. Failing to catch a fish will also grant EXP but significantly less compared to when you actually catch one. Keeping the fish icon inside the green area, will continuesly increase your success rate. Increasing your fishing level will make it easier to keep the fish inside the green area. ![](http://media.indiedb.com/images/games/1/63/62182/Fishing_minigame.png)
  3. @'SolidLink': > @'Arisius': > > > **- UPDATE -** > > > > Fishing is now also a feature in the game. After obtaining a Fishing Rod and some bait, the player will be able to fish in any body of water throughout Olucia. > > > > ![](http://media.indiedb.com/images/games/1/63/62182/Fishing.png) > > Looks good! :) Is there gonna be a fishing minigame? Yes, I am working on that today.
  4. **- UPDATE -** Fishing is now also a feature in the game. After obtaining a Fishing Rod and some bait, the player will be able to fish in any body of water throughout Olucia. ![](http://media.indiedb.com/images/games/1/63/62182/Fishing.png)
  5. **- UPDATE -** Shinzu Legends now features a farming system. After obtaining Seeds and Seed Oil you can explore Olucia and find patches of soil where you can plant Seeds. After the seeds are fully grown, the player can harvest the grown plant and obtain one of many different fruits or vegetables. After exploring for a while, you will eventually run into people that want to buy certain types of fruit and/or vegetables and will give you money, friendship points and if you are lucky enough, information about one of many secret locations in the game. Or you can just feed your guardians until they become large and floofy. ![](http://media.indiedb.com/images/games/1/63/62182/Planting.png) ![](http://media.indiedb.com/images/games/1/63/62182/Stages.png)
  6. **UPDATE** Sailing is now a feature in the game, allowing the player to visit many difference places and secret locations! ![](http://media.indiedb.com/images/games/1/63/62182/Sailing.png)
  7. **UPDATE** Added multi-color support for dialogues. This way I can point out important places, people, items and other things during conversations. ![](http://media.indiedb.com/images/games/1/63/62182/multicolour.png)
  8. Finished making road signs today. Olucia is planned to become very big, so any help navigating around the world is always helpful to new players! Note that this is the current design, and as I currently like it I am not changing it. This does not mean that it isn't subject to change though. Things might still change. ![](http://media.indiedb.com/images/games/1/63/62182/SignSS.1.png)
  9. Finished making signs today! Signs will help you navigate around Olucia. Olucia is planned to become very big, so any guidance is always welcome for new players! I currently like the design of the signs, but it's not a given yet that they will stay this way. They might still be subject to change, I am not sure yet. ![](http://media.indiedb.com/images/games/1/63/62182/SignSS.png)
  10. Demo version has been updated with some minor changes and performance fixes. * Fixed a bug where switching to Fullscreen would try to go Fullscreen twice. * Finished writing the autopatcher for the game. Fully functional and tested. I started working on road signs now that tell you where roads lead to. After that I am changing the Notes system because I am not entirely satisfied with the fact that they show just like any other dialogue message. I want to add actual note textures to the game. It will look much nicer. Here's a rough idea of what road signs might look like. ![](https://dl.dropboxusercontent.com/s/ezvb37m0xcbbu5f/Sign.png?dl=0) And a screenshot from the finished autopatcher. ![](https://dl.dropboxusercontent.com/s/8n335yzfzfl2cpu/Autopatcher.png?dl=0) As usual, if you feel like trying out the short demo version. The download can be found [here](http://www.indiedb.com/games/shinzu-legends-the-lost-relics/downloads/shinzu-legends-the-lost-relics-demo).
  11. @'SolidLink': > This is really cool! I'll try the demo. Also the game reminds me of Animal crossing. Great job :D Glad you like it! And hope you enjoy the demo. If there are any issues, feel free to let me know so I can resolve them asap.
  12. The latest demo is out! Download can be found [HERE](http://www.indiedb.com/games/shinzu-legends-the-lost-relics/downloads). ![](http://media.indiedb.com/images/downloads/1/125/124488/demo_cover.png)
  13. @'whitespirits': > I think this looks great! Defiantly be an amazing MMO game, I wouldn't use the eclipse server to make things easy, I think 50-100 would be great for this kind of game Oh I won't be using anything Eclipse related. This entire project is made custom from scratch. As will be the multiplayer functionality. As for the type of connection, it won't be server-based but rather peer-to-peer.
  14. Update: * Finished up the lighting system. * Polished up the window textures. * Optimized particle system to improve performance on rainy and snowy days. Some screenshots with the lighting system in effect. It's a simple system but this system looks the best for this game in my opinion. ![](http://media.indiedb.com/images/games/1/63/62182/Night_Rain_Light.png) ![](http://media.indiedb.com/images/games/1/63/62182/SnowLight2.png) ![](http://media.indiedb.com/images/games/1/63/62182/SnowLight.png) ![](http://media.indiedb.com/images/games/1/63/62182/Nightlight.png)
  15. @'PD': > This looks pretty cool. Quite like the 'A rainy day at night' screenshot, it has an atmoshpere to it. Glad you like it! Always nice when people appreciate your work. And I do like the rainy day at night as well. It's so much better when you actually see it in the game with the rain and lightning sound effects.
×
×
  • Create New...