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Gohan

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Everything posted by Gohan

  1. @Raiko: > @New2Eclipse: > > > look in main.ess and change this bit > > > > ' Stat constants > > Public Const STAT_STRENGTH = 0 > > Public Const STAT_DEFENCE = 1 > > Public Const STAT_SPEED = 2 > > Public Const STAT_MAGIC = 3 > > > > it worked 4 me :) > > I had same problem but this fix it tnx :) That halfway fixed it for me. It now puts the effects in the proper position but the number goes to the other one. Is there no fix for that?
  2. Gohan

    Fail…

    I've never heard of this Justin guy but from this I can tell he's a complete idiot. Edit by Ballie: Don't quote videos, please.
  3. Get a paper route. At a moderate size in the average suburban neighbourhood you'd get about $30 a week. I had one when I was 14.
  4. Gohan

    Stats

    Well, what file do I have to open on vb6? My irl friend has it so he might be able to do it for me.
  5. Gohan

    Stats

    Parents suck so I can't use paypal or shop online. I can't get vb6 even if I found one I can afford.
  6. Gohan

    Stats

    @Admiral: > @Gohan: > > > I don't have vb6 -_-"' > > Sadly, to edit the source code of the engine, you'll need Visual Basic 6; the legal way to acquire it, is to buy it second hand; there are [non-legal](http://en.wikipedia.org/wiki/Torrent_file) methods, but they aren't to be discussed here. A lot of the files in source can be opened in Notepad. Can't it be done there?
  7. Gohan

    Stats

    @Admiral: > Yeah, you'll need to edit the source code to change those things. > To do that, you'll need Visual Basic 6; open the eclipse.vbp (or client.vbp, I forget what they call it in stable) file in vb6; I'll look to see if there's a tutorial on doing it, but it's just a matter of changing the labels on the different forms (since vb6 is mainly drag and drop with the mouse, on making forms, this is easy). I don't have vb6 -_-"'
  8. Gohan

    Stats

    @[THE-KRIS: > link=topic=59980.msg634543#msg634543 date=1273062038] > MP-KI thought you would need to source edit the client Would changing Spells to Skills also require a source edit? What file do I need to edit? A lot of the files there can be opened in Notepad o.o Okay changed Magic to Power the way you said but it didn't work.
  9. Gohan

    Stats

    @Admiral: > What version of Eclipse are you using? > I ask, because if you're using origins, you'll have to edit the source code to change the amount, but if you're using Eclipse Evolution or Stable, you can change it via scripts (I think it's like, OnPlayerPoints, or OnLevelUp or something like that). Stable
  10. Gohan

    Stats

    On every level the game gives you 1 point to up your strength and stuff, I need it to give three per level. How do I do that? Also, sorry if this is a stupid question. I need to change the name of 2 stats: Magic > Power MP > KI How do I do that?
  11. It's because Koreans don't believe in being anonymous ANYWHERE including the internet. So you have to commit ID Theft to play those games unless you live there. That's why I got mad, I don't have it in me to commit ID Theft. Of course sogameaway sells Korean accounts for these games… but DBO is an F2P game, I'm not gonna pay.
  12. @Lollicat: > Why Not? > > @Gohan: Yep. My first game was actually WoW, but I gave up and went to Mabinogi, played eleven minutes of THAT and saw an ad for Maple, tried it, I still play it. Evans are gay though. I played Maple Story for a month and a half(been about a year now since I played it) saw an ad for Mabinogi, played that for 10 minutes(the controls are not laptop friendly, I'm a laptop gamer) so I quit it. Then I saw an ad for Ether Saga Online from Perfect World Entertainment, but accidentally downloaded Perfect World Internation instead of ESO. I played PWI for 9 months, played CC's The World 2D for a month tried to play Dragonball Online but got mad when I found out I had to commit ID Theft, then I came here to make my own DBZ game.
  13. @MrHappySmore: > I never liked MapleStory o.o I loved Maple Story, but probably just because it was my first game and I didn't know what to expect from the MMORPG world.
  14. @Lollicat: > AND all the good MapleStory updates are in Korea. > > They had an epic secret agent event, and ours was gay. -_- Plus in kMS they already have Dual Blades, and we JUST got Evan. Ah Maple Story. Good times, good times… It's apparent that in the gaming world, everyone loves Korea for the games they make but hates them as well for keeping all the good stuff to themselves.
  15. @Irhymer: > haha. Yea, but I heard someone made a sort of english patch. I was about to dl it. But it was a 24hour dl. And for my fast computer, thats really **BIG** Even if you dl the eng patch you need a Korean Social Security Number to make an account and a Korean Phone Number to verify it. Those Koreans(no offence to American Koreans) greedy basterds all of em! Keeping all the good games to themselves.
  16. They have this one too! http://www.youtube.com/watch?v=WHSTkdXigBI T_T T_T T_T T_T T_T CURSE YOU KSSN SYSTEM!!!!!!
  17. Gohan

    Anime?

    Anime: http://www.animefreak.tv/ Manga: http://www.onemanga.com/ You don't need to buy.
  18. @Ninja-Tech: > Lol the conversations I just happen to find in this thread. Allow me to bring things back on topic. I don't know why anyone would complain about a warning. At least you give warnings. The last game I played gave warnings… they just didn't tell you.
  19. There are 3 codes exactly like that in the same file X_X Should I rearrange all three? EDIT: I went ahead and rearranged all three and it's still broken!!! :O :angry:
  20. @varinyc: > @Gohan: > > > I think I found the bit of code I'm looking for, but not sure. I found this thread: > > http://www.touchofdeathforums.com/smf/index.php/topic,46142.0.html > > > > Then after reading it I looked in the file mentioned in that thread. I found this: > > ``` > > If CustomPlayers 0 Then > > frmNewChar.HScroll1.Visible = True > > frmNewChar.HScroll2.Visible = True > > frmNewChar.HScroll3.Visible = True > > End If > > ```Is that what I'm looking for? If so how do I change it to do what I need it to do? I'd have followed the directions in the thread I found but the codes are… different. I think he's talking about a different Eclipse version. > > No, I can show you what you need to change exactly, all you have to do is find it and switch it around: > > Search your _Project_ for "Sub BltPLayer" > Then search your _Procedure_ lfor "32 x 32 Sprites" > > Scroll down till you see THIS: > > Your Code: > ``` > rec.top = Player(index).head * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_head, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > rec.top = Player(index).body * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_body, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > rec.top = Player(index).leg * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_legs, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > > ``` > ALL you need to do is switch the head one around and put it at bottom (you can even just paste this over if you wanted: > > New Code: > ``` > rec.top = Player(index).body * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_body, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > rec.top = Player(index).leg * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_legs, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > rec.top = Player(index).head * PIC_Y > rec.Bottom = rec.top + PIC_Y > Call DD_BackBuffer.BltFast(X, Y, DD_player_head, rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) > > ``` > There will be a few of these that look exactly the same, in the proceedure, make sure to change them all. I think there's 3. > > @Admiral: > > > I feel your pain Gohan; I deal with this very same problem. > > You need to modify the source code (the part where it draws the head, body, legs) and change some things around. > > The problem is, it's drawing the head (or hair) first, then the body, then the legs. > > So the hair is on the bottom. > > I've posted in the ES Download thread about 4 times about getting it fixed but it never seems to. T_T but most of those replies have been erased by now. What directory can I fins that file in?
  21. @Ballie: > I'm curious as to whether ships or airships are better in the eyes of the community. This isn't going to be a poll, because I don't really care about numbers. I want to hear arguments for one or the other. > > The game setting in question is under construction. It's going to feature a lot of New World feel - exploration, piracy, natives, unknown lands, frontiers, etc. - set in a fantasy world. For instance, there will be guns, but also magic and swords. Now, the main means of transport in this game is going to be either ships or airships, but I can't decide which. > > Personally, I find airships would be easier to use. With a regular ship, you have to worry about air, current, waves, weather, etc., resulting in a very complex system even for movement, let alone full-on sea combat. In addition, ships are made of wood, so with magic, all it takes is a well placed fireball to ruin what could be an epic fight. With airships, only air and weather really come into play, so things are much simpler. With things being simpler, combat can get more focus, with things such as air-boarding and ranged combat with cannons and such. Most airships can be easily justified to be protected from fire, at least more than regular ships (magic materials, metal, etc.). > > I could also use a mix of both, with airships being much rarer and only having air docks in major cities and such, but I'm not sure. The main concept I'm trying to get past is the complexity of sailing on the seas. I'm not sure how that will go, so feel free to suggest whatever you can. BOTH! Use both. You have to use both. I will slap the @#$% outta you if don't use both XD Though ships on the sea are much harder to control than a simple airships, they are also simpler because the movement is more limited. I remember back on Perfect World, combat was simple on the surface, but past level 30 you had a few aerial battles to do, and it was complicated because there are more places to move. Also, a ship on the sea has the advantage that if you run out of fuel, you don't have to crash land. You can just call for help on the radio and sit there figuring out who you will eat first if you run out of food.
  22. @Robin: > Game development is hard. Unless you're willing to put some effort into learning new stuff then it's not going to get anywhere. True. I plan on learning to do the programming eventually. I just don't have enough free time to learn it right now. School ends in three weeks though, I'll learn then.
  23. @Robin: > @JamesTown: > > > You really like to compare your engine and make it feel some much better, don't you? :P > > He's asking what kind of specifications he'll need for Eclipse. I'm pointing out that it's dependant on which version he's using. Yes and Robin gave me the info I was looking for. I am using ES. I would use EO, but it requires programming. Sounds hard.
  24. @JamesTown: > Mine was 360ish tax - 450-500\. Goodluck. I have ways of getting really good deals, price isn't really a problem here. I just wanna know f there was a good laptop for Eclipse, because I plan on running my game on it. I also have some other games so I need a laptop specifically made for gaming or a laptop really good for gaming.
  25. @IceCream: > Eclipse isn't really demanding, you could probably run it on a net-book. > Also.. I recommend giving us your budget. > From there we could give you a good variance of laptops. $300, $350
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