Gohan
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Everything posted by Gohan
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I'd love to but the only recreation my town has is a pool hall and I'm only 17\. What down time?
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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
@Anna: > Yeah add frivolous end-level content that can be potentially bug ridden before all the framework is finished. > :icon_nif: I think Miguu already added "frivolous end level content that can be potentially bug ridden". These extremely dynamic sprites aren't exactly NEEDED. For example, CC has a decently popular .hack game, and their sprites still have that 2 frame movement making them look like they're gonna piss their pants. Music however is VERY important for a game. Ever seen a game with no music? No. @Miguu: > This is a good idea but how would I do it efficiently? DX7 Sound doesn't support .mp3 files, I don't think. Well I noticed the sound effects are wav. Maybe that would work. -
Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
Suggestion for next version: Music file support for something other than MIDI -
@Robin: > That's the right, not the left. I think your looking at the NPC Robin. The player is actually the giant robot feline with the big sword on its head.
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Okay thank you. It's fixed. In case anyone else has this issue in the future, find this: ``` TextX = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).XOffset + (PIC_X \ 2) - getWidth(TexthDC, (Trim$(GetPlayerName(Index)))) ``` And change it to this: ``` TextX = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).XOffset + (PIC_X \ 2) ```
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I succeeded in changing the window and pic screen to a larger size, however the character names now are drawn several tiles to the left of the character. ![](http://i753.photobucket.com/albums/xx171/GohanX_Album/name.png) I can't find where the character name location is handled. I think it's lblCharName in frmMainGame but I'm not 100% on that. Even if that is it, I can't seem to do anything with it.
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Well the sprites I'm using are so big I need to change the Pic screen and window size so more than 5 players can fit on screen. But I want to be fair because I know that not everyone has a nice wide liquid crystal screen. So I need to ask, what is the maximum size I can change the window to while being fair to everyone?
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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
Something that needs adjusting… Well the NPC AI could use adjusting I suppose. Sometimes they spawn somewhere up high where you can't get to. Might be useful to make them jump down or something. -
Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
@Miguu: > Throw in any suggestions for the engine's next release. Swimming. -
Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
@darkpeople196: > my job http://img36.imageshack.us/I/novoaimagemdebitmapp.png/ I don't see anything… -
@Garrett: > I don't deny this. > > Is normal taffy not good enough for you? You have to buy the _expensive_ stuff don't you? Yeah I bet you buy all the expensive, needless weed to. > **You egotistical bastard.** > > I currently own a summer home in hell. You deserve to be there. **You egotistical bastard**
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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
Epic engine Miguu works great!! http://www.youtube.com/watch?v=mbM-MIKg2to -
@Garrett: > So you think you're too amazing to sleep? You think the world doesn't want a break from you? > **You egotistical ~~son of a female dog~~ bastard.** > > You lowly cretins are nothing compared to me. You think your better than us? Being an admin at CC has gone to your giant fucking head. **You egotistical bastard** I like salt water taffy.
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@smokeythebear: > You only cut your hair cuz youre an egotistical bastard!!!!! > > I drank a lot of wine, and I'm a bit tipsy. What? You don't like crack? You too good to be high? **You egotistical bastard** I can't sleep.
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@Robin: > No, you do not do this. Delete your source code and go back to your backup. May I ask why?
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I converted PVO to using JPG images(high quality JPG) instead of BMP so as to minimize file sizes. I succeeded in switching file types, however when I start the client it says cannot find the images in the graphics folder and closes. Is there something I did wrong?
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Ops, I probably should have mentioned I'm using PV Origins.
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@Icie: > Not the most experienced guy in VB6 and the works, but I would assume it's not that simple since this whole topic includes the steps on how to do it. > > http://www.touchofdeathforums.com/smf/index.php/topic,61990.0.html > > Hope that helps either way. No that doesn't really help. I'm trying to change the HP bar on the GUI, not the minibar above the player's head.
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I'm attempting to change the image on the HP Bar, MP Bar etc. When I look through the Properties of the HP Bar I see a button that says "…" and lets me browse through images. Is it really as simple as selecting an image or is there more to it? Thanks! EDIT: I'm using PV Origins
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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
Awesome it's fixed. And a readme nice. Thx Miguu -
Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)
Gohan replied to mrmiguu's topic in Custom Versions
@viciousdead: > I hate this already, as soon as you land, POOF, you dc. :icon_alabanza: I second this bug. Also including a Readme on the sprite sheet order would be greatly appreciated cuz that Untitled.bmp only confused me more XD