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Ogoku

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  1. Ok, i've tried to implement your advices. I don't finished diagonal borders for the roads yet. The door at the gated area is also missing. With the following Screen I will give you a little preview of my GUI. This is just WIP! But the mapping is more important. [![](http://img11.imageshack.us/img11/3346/moafb2.png)](http://img11.imageshack.us/i/moafb2.png/) What you think about it? Can you imagine to walk around in this mapping style? Edit: Btw. I'm not a beginner. I'm in the RMXP scene since 2007.
  2. Ogoku

    Dice xD

    I would make it server side via SadScript. Add an new slash command i.e "/roll" and call these function with ``` Dice(Index, Number, Sides) ``` The Index is the playerindex. Then you can fire one PlayerMsg with the result of your rolling. I hope it is understandable what i mean :/
  3. @Wraith: Then you will love DeVeX;) @Dthen: That's a good idea. Thanks
  4. Hello everybody, first of all, i'm sorry for my bad english. I'm new here at this board and i'm from germany and the last time i practise english is looong time ago;) A few weeks ago I started to get experience with the Map Editor of Eclipse Stable. I also start to cut an exclusive Tileset for my project. The credits for spriting these Tiles goes to DeVeX. I just cut them. So here are my result: [![](http://img683.imageshack.us/img683/4440/fountburb100113.png)](http://img683.imageshack.us/i/fountburb100113.png/) Okay the left upper corner is still empty and there are some Details upcoming, but for me it is importante to get some feedback, so that i can improve my mapping a little bit. I also want to gether some ideas to make these Map look more alive. So long… Ogoku
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