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gamesucker

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Posts posted by gamesucker

  1. @Rainbow:

    > Ryan, Eclipse has been shut down for over a day now. If it was an April Fools then it would have been reverted by now, regardless of time zone. Your logic is pathetic.

    If you wanted it to last all of April 1st for everyone it would take up two days.
  2. Ok, so I'm in the middle of making a game. I've got the player basically done (Movement, projectiles, stats of all sorts, things of that nature). The next step in development is the environment. however, programming each individual block for every level is far too much grunt work. So I thought that I would make a "seed" of sorts, to where for each block (540 total) it will take the current seed and run it through an unique (to that block) equation that will produce a number between 0 and 32\. However, I'm not sure of what I'll use for the seed or the equation. so far I've decided to basically "clump" blocks together in small groups and then have what goes into those squares be determined by sections of the code. For instance, the first three blocks on the screen being determined by the first two characters(or one if there's enough characters). I want to know what you'd guys suggest.
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