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Ghoul

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  1. *Calling in to work* So... uhh.... I think I'm going to be sick for the next 7 days. Sorry. Can't wait to dive in
  2. Is it poor game design to have maps with varying max sizes? For example, having a "tutorial" area that is 20x20, but "overworld" maps generally being larger. Not sure if this would almost ruin the feeling of the game due to this inconsistency.
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