Slasheree
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Everything posted by Slasheree
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> - Random spell damage: > > >! **Open Server** > >! In **modCombat**, look for: > >! ``` > Vital = Spell(spellnum).Vital > ``` > >! Replace by: > >! ``` > Vital = RAND(1, Spell(spellnum).Vital) > ``` > >! Maybe Vital = RAND(Spell(spellnum).Vital - ((Spell(spellnum).Vital/ 100) * 10), Spell(spellnum).Vital+ ((Spell(spellnum).Vital/ 100) * 10)) could be best since higher levels +1 -1 damage won't make much difference
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Original Forum - [http://www.touchofdeathforums.com/community/index.php?/topic/129648-eclipse-instancing-mappacks-style/page__hl__%20instanced%20%20maps__st__40](http://www.touchofdeathforums.com/community/index.php?/topic/129648-eclipse-instancing-mappacks-style/page__hl__%20instanced%20%20maps__st__40) Could anyone help me ? I'm getting a subscript out of range when I keep pressing the up button (entrance is above me) If I only click fast nothing happens, but if I keep pressing it gives the error… In Function CheckDirection(ByVal direction As Byte) As Boolean ``` If isDirBlocked(Map.Tile(GetPlayerX(MyIndex), GetPlayerY(MyIndex)).DirBlock, direction + 1) Then ```
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1- when he dies > cause a client logout sending a message to the client saying he died 2- erase his character data which will cause him to be obligated to create a new one at least that's how think I'd do it
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What's a good number for the CPS of the server ? (Locked and Unlocked)
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How about now ? Btw Vazio = Empty ![](http://img441.imageshack.us/img441/5057/multichar2.png)
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Tell me if you think I need to change anything ![](http://img690.imageshack.us/img690/4110/multichar.png) Usar = Use Apagar = Delete and the others are in the original order of CS:DE
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not suprised, I only took the first step, It's easy now for people to make a better game than mine, I already knew that action would have consequences
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have you tried clicking the button with caption = '!' ? XDD
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As you asked. a rearranged post: Le game: [http://www.mediafire…of5q0s8sobbcba8](http://www.mediafire.com/?of5q0s8sobbcba8) Le source: [http://www.mediafire…qmhvkx16e57wc4b](http://www.mediafire.com/?qmhvkx16e57wc4b) PS: 1- I bet most of you will use the source to see the cheatcodes, but no problem XDD 2- Thanks AÃ ron ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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is there any restriction to posting the game or can I just put an external url ? (like mediafire) [EDIT] Anyway, here's the link: [http://www.mediafire.com/?of5q0s8sobbcba8](http://www.mediafire.com/?of5q0s8sobbcba8)
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in ModConstant you need to change ``` Public Const MAX_MAPX As Byte = 24 '800/32 = 25 Public Const MAX_MAPY As Byte = 18 '600/32 = 18.5 ``` in Public Sub Main() change ``` ' set the main form size frmMain.Width = 12090 'use a pixel to twip tool for this frmMain.height = 9420 ``` [http://www.unitconversion.org/typography/pixels-x-to-twips-conversion.html](http://www.unitconversion.org/typography/pixels-x-to-twips-conversion.html) notice this (were I got the error of this forum) 12090 = 806 pixels to If I want 1024 I'll have to add 6 = 1030 px = 15450 twips And then change in the graphics module (mine is modDirectX8) Public Function EngineInitD3DDevice ``` ScreenWidth = 800 ScreenHeight = 600 ```
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I already made mine, just gonna post a little before the end so noone tries to steal my imagination XDD
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nvm, was using the wrong twips, wasn't counting with the 'border' of the window…
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Can someone tell me why this happens when I try to change the game resolution ? (even the sprites sometimes get 'cut') ![](http://img228.imageshack.us/img228/4214/asdasdwf.png)
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everything is working fine (I always deleted the accounts even when I made the smallest changes)
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Ok, fixed it, needed a check: Function GetPlayerMap(ByVal Index As Long) As Long If TempPlayer(Index).CurChar
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i'm trying to rip from Eclipse Dawn…
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TorenRenne, could you give me your Sub ClearPlayer() to check something ? ._. When I try to register an account it give a runtime error 9 subscript out of range and highlights: Function GetPlayerMap(ByVal Index As Long) As Long If Index MAX_PLAYERS Then Exit Function GetPlayerMap = Player(Index).Char(TempPlayer(Index).CurChar).Map End Function
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can someone give me the logic (which functions/handledata i'll need) for making this possible (not a tutorial, just the basic lines) I tried adding accountname_1.ini accountname_2.ini and accountname_3.ini, but then it messes up the saveplayer() loadplayer() and bank and more stuff, is there an easier way of doing it that I'm not seeing ? O.o [Edit] I'm using CS:DE btw
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> .Net is a platform? > > Think the contest is fine, But a clearer definition of from scratch would be nice. I really doubt anyone here is going to make it from scratch. Everyone is going to use a engine or library of some sort. I made mine all from 0 , made only one Module to control them all (LeModule _) made everything using the possibilities of vb6 (progress bars,buttons,etc) and I think it came out great for a 1 day project. Just gonna have some friends testing it out to find any possible bugs and then I'll post it. [EDIT] Even the game has the 'Le' XD_
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search for '_MouseDown' and '_MouseUp'
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I have my vb6 installed and running fine on my Windows 7, maybe you should reinstall vb6
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did you put your hamachi ip in the config.ini ? (client-side)
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As I said I was just wondering xP I think i'll start learning java (since it's cross-platform) and when I get enough exp maybe i'll start making a pokemon like 3D game in it