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Bazareth

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Everything posted by Bazareth

  1. Before you ask - no i dont need any help with making GFX ;) So i think this is in the right section. Anyway my question is - Do you think it makes a difference to the gameplay wether the GFX are proffessional looking or not? Im not talking about having Rubbish GFX either, i just mean GFX that are clearly not proffessional. Thanks =D
  2. @Robin: > Bullshit. Valve overhyped their systems as usual. The AI may be 'random' but patterns emerge and you can plan for everything eventually. Item spawns _aren't_ random, they're in pre-set positions. But what i mean is the idea of randomness is a good element to a game - If it was EXACTLY the same everytime - then levels such as the Farmhouse Finale would be much too easy as explosives and such would be in the same place everytime and therefore everytime you played you would know what to expect. I liked the idea of going through Expert - almost dead and having to search for your health not having it handed to you on a plate. Although agreeably it could have been a lot better ;)
  3. Ive only been a member here for about a day, but upon skimming the 'WIP' forum, ive noticed that many people are using the standard GFX - Im not insulting anyone or anything as ive noticed that many people have managed to pull it off quite niceley. Ive also seen a lot of medieval style games, i love them loads =) but i plan on doing something quite different. Anyway - Just saying :D
  4. A certain element of randomnessā€¦ Like on Left 4 Dad - The AI Director means that everytime you play - the game is different. It allows the game to be played over and over again! If youve never played Left 4 Dead what i mean is: -Items spawn in different locations every time -Enemies come in different places and amounts each time -'Special Infected' or 'Bosses' spawn in different places every time -Things that people say differ each time -Weapons and ammo become more scarce depending on your situation
  5. Im in the middle of a zombie game at the minute =) They are fun to play and make! XD
  6. Bazareth

    My .hack GUI

    It could be good - But you need to set a colour theme throughout the GUI, you also need to use the same picture - or atleast of the same person. It would look a lot more proffessional that way. Good luck =)
  7. Thanks everyone =) I think ive got the speech to work! Im now looking into getting VB6 so thanks for the help on that :P Im still having a bit of trouble with the health but im having it so everyone starts with the same health so what i will do is edit it out with the source and put it on the GUI. If that didnt make senseā€¦ im sorry but it will when i post my game XD And thanks for the warm welcome =D
  8. I know this might seem fairly 'newby' but i have a few questions: 1) Can i change the word 'Cast' to 'Use' in the use spell tab without editing the source? 2) When i select the 'create character' button it says that my character will have a different amount of health to what it actually starts with, How do i fix this? 3) I am using scripts to get NPCs to speak, but the speech doesnt appear, how can i fix this? the code i am using is: ``` Sub ScriptedNPC(Index, Script) Select Case Script Case 0 Call PlayerMsg(Index, "Welcome to hell...", WHITE) Exit Sub Case 1 Call PlayerMsg(Index, "Hello", WHITE) Exit Sub Case Else Call PlayerMsg(Index, "No NPC script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ``` Thanks in advance y'all. BTW: First post =) look forward to meeting you all!
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