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Jeff

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Posts posted by Jeff

  1. Heres the script: 

    ```
        If SetSailFor.ItemData = 1 Then
            SelectAnItem.Clear
            SelectAnItem.AddItem "Sugar"
            SelectAnItem.AddItem "Coffee"
        ElseIf SetSailFor.ItemData = 2 Then
            SelectAnItem.Clear
            SelectAnItem.AddItem "Sugar"
            SelectAnItem.AddItem "Coffee"
            SelectAnItem.AddItem "Tobbacco"
        ElseIf SetSailFor.ItemData = 3 Then
            SelectAnItem.Clear

        Else
            SelectAnItem.Clear
            SelectAnItem.AddItem (Silver)
    ```
    I get Compile error: Argument not optional whenever I use it.  Are all the commands/properties valid?
  2. It sounds so epic.  Making stuff out of plastic with a printer! People could make there own high quality board games… It is truly amazing.
  3. Name-Set Sail
    setting-Colonial era/Age of discovery
    Format-MIDI
    Keywords-Exciting, Start, short, Port, Busy
    Atmosphere-A port town, with the sea right next to it.  The docking area, filled with people.

    Can you make this one really short?  I was wondering if it could be a sound when you press a button.  If you would rather not make a short one, then could you make something like that but a little les busy.  Thanks!
  4. Ya, I think that the gold coins are a little out of place and the dark gold should be slightly different… I would make it look a little more cartoony.  Also, The gold border around the shield helmet and everything else looks bad.
  5. You shouldn't make a game based off of history, that was my secret idea xD  Anyway, your graphics look nice, but i think that the pillars still look like they are laying on the ground.  I think that doing something with the base might help.  Still better than the original though, I like the pillars' shading better.
  6. Is it like, an archipelago or something?  It has lots of islands, and no continents.  Interesting, could be really cool for a game if your game has sailing or some other feature with water.
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