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paradise

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  1. O sorry I didn't know that Thank you.
  2. [Removed until admin gives permission]
  3. So goto items make a new one then with the dropdown menu select currency at the bottom currency = mony then it should work
  4. ok so i got the auto updater for my game and i told it the updates were at media fire.com folder but it doesn't like it how do I make it like freemmorpgmaker.com/updates/ or in other words how do or where do I put the updates on the web is there a website? of is there something I have to do to my site?
  5. WOW! YOU WERE FAST! and thanks this helped me out alot!
  6. paradise

    Game on cd

    Not on a DVD-r mainly for big videos
  7. My question is I downloaded triad patcher but I cant figure out how to Use it First should I use triad or is there something better? Second How to I put the update on the website or wherever it needs to go so the patch can find it? I know theres a tut but it Didn't help me.
  8. Yes! you have helped me alot Thanks!
  9. Hey Thanks Man! they work perfect so my mistake was the size of the sprites thanks but do you by chance have regular sprite sheet normal size or do you know were i can get some? beside resources?
  10. Ok First I am sorry I ask so many questions but I want to make the Game as best as possible heres my question:I really like the dragon sprite sheet in the resources so i download and erased the current big sprite sheet then put the dragon sprite sheet and named it exactly what the default big sprite sheet is every time when i log on to the client I get runtime error so How do I add the dragon sheet Correctly?
  11. so I can I just type my computers ip into the client and will it work or do I just have to portforward?
  12. I am a little confused I have a no-ip account with the everthing setup and I went into the client folder and told it to connect to the no-ip address in this case jinx.no-ip.biz is this all I have to do for other people to connect? I just need it running for mappers.
  13. But When I added the big Dragon sprite sheet I got Runtime errors.
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