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Not bugs but slight oversight


pastornater
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Slight oversight? Or perhaps only so many hours in a day?

Hey folks I was messing with the new events stuff and found that you can check if the player has an item, but it doesn't check for a quantity of that item. It would be a small update and add quite a bit of power to those conditions. Both the "Has Item in inventory" ticker, and the "has item" ticker under "conditional branch" could use this tweak.

I would look into it myself but am having a hard time getting my hands on VB6… not sure I trust torrents, and my bro has the copy I used.

The other thing, and I wouldn't know how to begin on this, is a way to copy and past whole events... I have made some very complicated events already that work well, but need to be repeated... that would be hell for anyone lol... still beats coding each one directly I suppose.

Thanks guys and great job on these projects to everyone involved, I look forward to contributing where I can.
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