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EA: Some Questions


tairapeters
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Hey, I literally suck at scripts for this game so dont really know how it works.

So I have a few Questions that would be really helpful if constructively answered.

Relevant info:

-Eclipse Advanced (Amazing Engine, I'm Lovin it)

-Joyce Updator (Thanks very much, it has helped alot)

-I have made alot of maps and Items and dont want to start Again

-I have absolutely no coding skills but I rule when it comes to Image editing, Creating Stories, Creating Maps, Pixel art and Overall Look of the game including features that I want. But because of the coding problem I dont really know how to do it.

-Also I dont have time to learn it, school and all that stuff. (Exams are soon)

1\. How do I allow people to walk through each other (Reason is that people can easily block each other, and also the game is solely based around magic so i dont need any combat therefore people dont need collision between each other). However Collision between player and NPC still need to be active.

2\. I want Alatars Quest System (Or any Quest System) because we have written an awesome main quest story, but when I tried to install it, it didnt work. Also I dont like to use the event system for Quests. If there is any Tutorial I could look at or something…

3\. Does Anybody make tutorial videos on youtube that would be helpful, I learn mainly from watching it done in action. If so I dont mind subscribing for you, Ive only seen Old eclipse videos on Youtube so cant really use them.

So far, we have created a game concept called "ORBz 13" About 13 Elemental Orbs of Power. Orbz teach the player how to perform magical skills and each Elemental orb has a God that is the greatest carrier of the skills. Each Element has Several orbs that teach skills with respect to their Elemental Strengths and "the player" Is born with the ability to control and learn from every Element whereas normal citizens can only control one that is usually decided upon their place of birth e.g. People born in the Forest will be blessed with Nature Orbs, People born in caves would posses Earth Orbs. As usual there are the 4 main elements (Water earth fire Air) But then there is (Sun moon Ice Life Death Nature Machine Lightning Spirit). There is also a 14 Element but it is for you to find out. As the player is the only race to be able to posses this power, he/she must travel around the globe in every biome defeating the gods that are causing havok at the dissapearance of their father "Bithon" who dissapeared after the Death God betrayed him and shared his power with Xavier (Bithons Mortal Brother). Since the father is gone the Gods become mortal Men that still are capable of using their power, but with the defeat of each God, the balance of the world will be restored and the Gods will be sent to rest in the Forgotten Realm with their father.

4\. What do you think of our Storyline, Abit over the top but I am using this for Creative Writing Assesment at sckool so (Two birds one Stone) And by the way, what I wrote is just a summary, not the actual story I wrote.

Anyway, those are the Questions and whats Happening with ORBz 13...

Extremely Grateful if you Help...

Thanks...

![](http://www.hgsitebuilder.com/files/writeable/uploads/hostgator327445/image/wbmos.png)
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1- Client-side in modGameLogic > Function CheckDirection(ByVal direction As Byte) As Boolean delete this:

```

' Check to see if a player is already on that tile

If Map.Moral = 3 Then

For i = 1 To Player_HighIndex

If IsPlaying(i) And GetPlayerMap(i) = GetPlayerMap(MyIndex) Then

If GetPlayerX(i) = x Then

If GetPlayerY(i) = y Then

CheckDirection = True

Exit Function

End If

End If

End If

Next i

End If

```

Sorry, but it's a bit different from the original cause I wanted players to collide in Arenas but you can find it by searching: ' Check to see if a player is already on that tile

Btw, I'm using CS:DE but I guess that won't change anything since it isn't related to graphics nor sound system
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