BugSICK Posted February 17, 2013 Author Share Posted February 17, 2013 How does instanced map working? correct me if im wrong here.So i have 10 players and have 1 instanced map, then should each player generate per map in server?example:Player 1 = map501.dat (caiban map name)Player 2 = map502.dat (same map)Player 3 = map503.dat (same map)and so on.then 10 players = 10 maps??cant explain it correctly ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
boyesjs03 Posted February 19, 2013 Share Posted February 19, 2013 I think you have the right idea, thats what I think it is :-) Link to comment Share on other sites More sharing options...
DeathKnight Posted February 19, 2013 Share Posted February 19, 2013 Something like that, but that would be horribly inefficient. I believe someone around here did instanced maps in a downloadable source (you can rip it) were ever player had a map attached to them, and when they entered the instanced map, it copied the original onto their map (at least that is how I understood it, never touched it myself). Link to comment Share on other sites More sharing options...
boyesjs03 Posted February 19, 2013 Share Posted February 19, 2013 Its more efficient than making 100+ maps manually. Link to comment Share on other sites More sharing options...
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