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I Need Help with this script


DyceDarg
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if getnpcx(2, 1) = GetPlayerX(index)+1 then
Call SpellAnim(3, GetPlayerMap(index), GetPlayerX(index)+1, GetPlayerY(index))
Call Playermsg(index, "Good one", 13)

whats wrong? i want call a animation only if the npc X is = the player x+1

but this script dont work,thanks

whats Wrong so?

thanks
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