cooldood92 Posted April 17, 2008 Author Share Posted April 17, 2008 I just want to make it so when you use this item (Item #2) it removes it and adds item #14\. This doesn't work though:``` call setplayerinvitemvalue(index, getInvItemslot(Index, 2, 1, 0), GetPlayerInvItemValue( Index, getInvItemslot(Index, 2, 1, 0))) Call giveplayeritemtoslot(Index, getInvItemslot(Index, 0, 1, 0), 14, 1, 0) Call SendInventory( Index)```What have I done wrong? Link to comment Share on other sites More sharing options...
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