ivo333 Posted July 22, 2013 Author Share Posted July 22, 2013 Recently i have been been experimenting with the Force Spawn NPC event, and i have come to the conclusion that it is extremely buggy. First of all, the event doesn't seem to be affected by switches. Second- the npc spawns randomly across the map. I really want the event to spawn at where the event is. Is there a way, like a code or something to fix those two things. My second question is related to guard NPCs. Is there a script out there that makes them attack other enemies, and not only PK players. Thanks in advance. Link to comment Share on other sites More sharing options...
Wortel Angels Posted July 22, 2013 Share Posted July 22, 2013 First set an spawn point for the npc ;-)Guardians can attack other npc's if you add npc vs npc fighting its not that hard :-)Not affected by switches hmm for me they are Link to comment Share on other sites More sharing options...
ivo333 Posted July 23, 2013 Author Share Posted July 23, 2013 Well i guess that answers most of my questions. Though, what is the npc vs npc script called? I tried to search for it to no result. Also is there a way to make npc not respawn? Link to comment Share on other sites More sharing options...
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