Jensser Posted July 3, 2014 Author Share Posted July 3, 2014 Hello,I've been testing some stuff with Eclipse Origins but I seem to have some problems with resources.When i try to 'cut down' a tree, it's doing nothing.I'm testing this using the default world/settings/…![](http://i.gyazo.com/3680067aa5691c548cfe49485fbd0748.png)So, any ideas how to reconfigure it so it works?Tried with different items too but no success.Kind regards,J.S. Link to comment Share on other sites More sharing options...
Domino_ Posted July 3, 2014 Share Posted July 3, 2014 In default world trees might be just mask and fringe combination not actual resource, check with /editmap and click on attributes. If is is just a red "B" on tree then its not resource. Link to comment Share on other sites More sharing options...
Jensser Posted July 4, 2014 Author Share Posted July 4, 2014 Thanks for replying,I've looked and created some new resource trees, but still not working:![](http://i.gyazo.com/97a62f8c4119718c022a22e479b7de91.png)(In default map they're already programmed as resources)But the code does work a bit i suppose, this is the message I get when I unequip the axe:![](http://i.gyazo.com/3a277f05bffc89ba4c6cd70f666f7038.png)(You have the wrong type of tool equiped)![](http://i.gyazo.com/d44312c34fce260a6ada6ad644f5ff0f.png)Any ideas?Kind regards,Jens S. Link to comment Share on other sites More sharing options...
Domino_ Posted July 4, 2014 Share Posted July 4, 2014 Make an item in itemediter (weapon), and check the Hatchet, and equip that item or just in resource editor tool required change to None, and check if works. Link to comment Share on other sites More sharing options...
Jensser Posted July 4, 2014 Author Share Posted July 4, 2014 Hmm, I've found out,When I set required tool to none, and smash it with my hands, it gets destroyed.But if i place it as hatchet, i equip axe nothing happens.Config of axe:![](http://i.gyazo.com/579740f255532ee400bc329884d54272.png)It's configured as hatchet :sWeird.Well, if you would like to come on the server and see it yourself, connect at "dedicated2.lightninghosting.eu"Kind regards,J.S. Link to comment Share on other sites More sharing options...
hisherwin Posted July 4, 2014 Share Posted July 4, 2014 Wow the way you ask questions are detailed.. There's only few people like you on this site right nowOn-Topic:On item editor (/edititem)create a weapon and that weapon must be a tool typeOn Resource editor (/editresouce)the resource must have a hp greater than 0 and a tool requreadd a imageat the Map Editor (/editmap)on attribute add a resource attribute, select a resource then put it on field/mapEquip the item tool, then attack the resource Link to comment Share on other sites More sharing options...
Jensser Posted July 4, 2014 Author Share Posted July 4, 2014 Hmm,Ok, so I created a complete new resource weapon etc, and now it seems to work (created an ore deposit)![](http://i.gyazo.com/38f67f64bdb1a1d865d7d51fe044c1b5.png)But if I do exactly the same, using the 'hatchet' tool type, nothing happens.Any further ideas?EDIT: Found the problem!After creating a new hatchet item etc, i discovered that the problem was in the original 'axe'![](http://i.gyazo.com/27c85f3fd41c053179b49a7e026435e5.png)Or it was by default, or i accidently changed 'Projectile' to 1, And this was causing a problem :)Thanks for replying and helping in this 'stupid' problem :DKind regardsJ.S. Link to comment Share on other sites More sharing options...
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