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Sprite Animation


JRVthatsME
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Hi.

I'm new to the Eclipse community and so far I am liking what I have learned so far. Something I do want to ask about is the number of pictures that make up the movement of the character sprites. At present it is a total of 12 images with 3 images assigned to 1 of the 4 directions the player can move. What I want to know is if it is possible to expand upon the amount of images that can by used for a sprites movements so that they could be animated better. Say 5 images per direction. And also would it be possible to add extra movements so that the character can walk in 8 directions instead of 4 and do things like spell casting gestures and swinging weapons when attacking?

I just realized that I did not post this where I thought I was posting it. I thought I was posting this in QUESTIONS. Sorry about that. As i said I'm new here  :cheesy:
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yeah at least you noticed the wrong post thing…
anyways that would be a lot of sourcing which requires visual basic6 (java in the future eclipse versions which is not out yet)
so either wait and learn java or still go for vb6...it's not free so don't ask for a download link, kinda illegal
that's all i can say, i still suck at programming in any language
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Thanks for that. I did have an idea though. The change sprite function may be the thing to assign different action animations. For example when casting a spell a script can be put in place that will first change the to a sprite appropriate for the class and gender that does glowing had motions in each of the 4 directions, cycle through the images, cast the spell, then change back to the original sprite. Shame that I neither own nor know how to use visual basic. I do know how to program in basic however. Learned 20 years back when I used to own a Commadore 64 lol. That wont be much help though  :P

Anyway if my idea proves possible then variations on sprites can be made for several actions the character will be capable of. I'll mess around with it and see what I can do.
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