lolipopit Posted October 11, 2010 Author Share Posted October 11, 2010 I am wondering how can I modify de Main.txt and add more subs?Wich is the SadScript Module in VB6?Please Help :sad: Link to comment Share on other sites More sharing options...
snortop Posted October 11, 2010 Share Posted October 11, 2010 you can use```#include ```I think you can even finde a good example here on thise site, of settings things up like having every event in a file.I have a example here of a main.http://www.touchofdeathforums.com/smf/index.php/topic,51143.msg535547.html#msg535547```'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Module: Main.txt '' Author: Stephan J.R. van Schaik '' Date: August 30th, 2009. '' Version: 1.0.0 ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Constants & Globals' Color ConstantsPublic Const BLACK = 0Public Const BLUE = 1Public Const GREEN = 2Public Const CYAN = 3Public Const RED = 4Public Const MAGENTA = 5Public Const BROWN = 6Public Const GREY = 7Public Const DARKGREY = 8Public Const BRIGHTBLUE = 9Public Const BRIGHTGREEN = 10Public Const BRIGHTCYAN = 11Public Const BRIGHTRED = 12Public Const PINK = 13Public Const YELLOW = 14Public Const WHITE = 15' Admin ConstantsPublic Const ADMIN_PLAYER = 0Public Const ADMIN_MONITOR = 1Public Const ADMIN_MAPPER = 2Public Const ADMIN_DEVELOPER = 3Public Const ADMIN_CREATOR = 4Public Const ADMIN_OWNER = 5' Alignment constantsPublic Const LEFT = 0Public Const RIGHT = 1Public Const CENTER = 2' Stat constantsPublic Const STAT_STRENGHT = 0Public Const STAT_DEFENCE = 1Public Const STAT_SPEED = 2Public Const STAT_MAGIC = 3' Key constantsPublic Const KEY_PAGEUP = 1Public Const KEY_PAGEDOWN = 4Public Const KEY_DELETE = 2Public Const KEY_END = 3' Element type constantsPublic Const ELEMENT_PICTURE = 1Public Const ELEMENT_FIELD = 2Public Const ELEMENT_LABEL = 3' Tile type constantsPublic Const TILE_TYPE_WALKABLE = 0Public Const TILE_TYPE_BLOCKED = 1Public Const TILE_TYPE_WARP = 2Public Const TILE_TYPE_ITEM = 3Public Const TILE_TYPE_NPCAVOID = 4Public Const TILE_TYPE_KEY = 5Public Const TILE_TYPE_KEYOPEN = 6Public Const TILE_TYPE_HEAL = 7Public Const TILE_TYPE_KILL = 8Public Const TILE_TYPE_SHOP = 9Public Const TILE_TYPE_CBLOCK = 10Public Const TILE_TYPE_ARENA = 11Public Const TILE_TYPE_SOUND = 12Public Const TILE_TYPE_SPRITE_CHANGE = 13Public Const TILE_TYPE_SIGN = 14Public Const TILE_TYPE_DOOR = 15Public Const TILE_TYPE_NOTICE = 16Public Const TILE_TYPE_CHEST = 17Public Const TILE_TYPE_CLASS_CHANGE = 18Public Const TILE_TYPE_SCRIPTED = 19'Public Const TILE_TYPE_NPC_SPAWN = 20Public Const TILE_TYPE_HOUSE = 21'Public Const TILE_TYPE_CANON = 22Public Const TILE_TYPE_BANK = 23'Public Const TILE_TYPE_SKILL = 24Public Const TILE_TYPE_GUILDBLOCK = 25Public Const TILE_TYPE_HOOKSHOT = 26Public Const TILE_TYPE_WALKTHRU = 27Public Const TILE_TYPE_ROOF = 28Public Const TILE_TYPE_ROOFBLOCK = 29Public Const TILE_TYPE_ONCLICK = 30Public Const TILE_TYPE_LOWER_STAT = 31' MAX constants.Public Const MAX_INVSLOTS = 24' Data.ini (config) settings.Public GameNamePublic WebSitePublic PortPublic HPRegenPublic HPTimerPublic MPRegenPublic MPTimerPublic SPRegenPublic SPTimerPublic NPCRegenPublic ScrollingPublic ScrollXPublic ScrollYPublic ScriptingPublic ScriptErrorsPublic PaperDollPublic SaveTimePublic SpriteSizePublic CustomPublic PKMinLvlPublic LevelPublic EmailPublic VerifyAccPublic ClassesPublic Stat1Public Stat2Public Stat3Public Stat4Public SPAttackPublic SPRunning' Data.ini (max) settings.Public MAX_PLAYERSPublic MAX_ITEMSPublic MAX_NPCSPublic MAX_SHOPSPublic MAX_SPELLSPublic MAX_MAPSPublic MAX_MAP_ITEMSPublic MAX_GUILDSPublic MAX_GUILD_MEMBERSPublic MAX_EMOTICONSPublic MAX_ELEMENTSPublic MAX_LEVELPublic MAX_PARTY_MEMBERSPublic MAX_SCRIPTSPELLSPublic MAX_MAP_XPublic MAX_MAP_YPublic MAX_STAT' MOTDPublic MOTD' Events' Initialisation & Reloading#include #include #include ' Interactivity#include #include #include #include #include #include ' Joining & Leaving#include #include #include ' Death#include #include #include #include #include ' Attacks#include #include #include ' Scripted#include #include #include #include ' Leveling#include #include ' Misc#include #include #include ' Modules#include #include #include #include #include #include ' Functions' General#include #include ' For testing the script.#include ``` Link to comment Share on other sites More sharing options...
Darkshot Posted October 11, 2010 Share Posted October 11, 2010 Heh, you don't use VB6 for main.txt.You simply go to Server/Scripts/Main.txt and edit it manually. Link to comment Share on other sites More sharing options...
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